Count Zero by William Gibson (1986)

He drank off the black bitter coffee. It seemed to him, just for a second, that he could feel the whole Sprawl breathing, and its breath was old and sick and tired, all up and down the stations from Boston to Atlanta…’ (p.286)

The setting

This is the second novel in what came to be known as Gibson’s ‘Sprawl’ trilogy (because there ended up being three of them: his debut, Neuromancer, and the third novel, Mona Lisa Overdrive.)

It is the future. Vast urban sprawls cover half of America, housing estates and huge malls under enormous geodesic domes blocking out the sky. Japanese culture and cuisine is widespread and everyone uses the New Yen as currency. Computers and digital technology, chips and disks, fuel a digital economy. Oil appears to have run out – possibly because Russia took control of the global supply after a brief war which America and the West lost – to be replaced by hydrogen cells. Electricity is generated by the Eastern Seaboard Fission Authority whose well-protected gleaming towers of data can be seen by hackers in cyberspace. The real power in the world lies with vast multinational corporations known as zaibatsus. At the other end of the food chain, down on the littered streets, cheap bars and derelict spaces are full of veterans from the war, damaged physically or psychologically, many of whom turn up as protagonists in the Sprawl novels and in some of the Sprawl-related short stories collected in Burning Chrome (1986) published at the same time as the novels.

‘Sprawltown’s a twisty place, my man.Things are seldom what they seem.’ (Lucas, p.205)

This setting – ‘the street’ – is characterised by two things:

  1. a Raymond Chandler film noir sensibility in which the world is entirely made up of crime and gangs –  especially the terrifying Yakuza gangs
  2. drugs, lots of drugs, everyone is on one type of drug or another, the hero of Neuromancer is off his face a lot of the time, and the drugs range from cheap street drugs like amphetamine (known on the street as ‘wiz’) to new, biochemically-engineered mind-enhancing substances (like ‘the most expensive designer drugs’ which the character named The Wig devotes himself to taking, p.173)

The result is a prose style which combines the basic mood of a thriller – the permanent edginess of protagonists on the run from threatening crime lords or criminal organisations or the cops or someone  – but soaked in slangy, hip, knowing references to the ho-tech, drug-soaked, street gang components of this louche futureworld.

The feel

All that said, Count Zero immediately feels much broader and lighter than Neuromancer. That debut novel was set mostly at night, in often claustrophobic settings, bars, clubs, hotel rooms, dingy back alleys. Also the prose was extremely dense, studded with references to arcane technology or drugs or street gangs. There was barely a run-of-the-mill sentence in the whole book.

Count Zero is much more relaxed and diffused in several ways: its prose style is a lot less hectic – there are plenty of straightforward, factual sentences in it – but also the settings are more varied, and some of them even take place in daylight!

In fact whereas Neuromancer stuck pretty closely to the adventures of its computer hacker hero, Case, Count Zero is a complicated and canny weaving together of what start out as several completely distinct plotlines, featuring completely freestanding characters. Only as the story progresses do we slowly discover how they are linked.

Turner

Turner is an experienced kidnapper of top scientists. In the future this is a recognised profession. The huge scientific multinational corporations which control the world are prepared to pay kidnappers like Turner to poach the star scientists of the rival corporations.

‘You took Chauvet from IBM for Mitsu and they say you took Semenov out of Tomsky.’ (0.68)

Turner is – like the protagonist of every thriller ever written – an outsider, a rebel, the man who doesn’t fit in. Oh how we all wish we could be like him!

Turner himself was incapable of meshing with the intensely tribal world of the zaibatsumen, the lifers. He was a permanent outsider, a rogue factor adrift on the secret seas of intercorporate politics. (p.128)

‘A rogue factor adrift on the secret seas of intercorporate politics’ – cool!

Strikingly, the novel opens with a chapter describing how Turner was blown to pieces by an assassin’s bomb in India, and expensively fitted back together using future technology bythe clients who find him useful. Recuperating in Mexico, he hooks up with a pretty woman he meets in a bar and they have an idyllic romance, with sex on the beach, and sex in the bedroom.

Then – as with half the protagonists in the Burning Chrome stories and in Neuromancer – she walks away, leaving him devastated.

Turns out she was a therapist hired by the client to get Turner back into shape. The client now shows up and tells him this. Turner, super-tough guy that he is, accepts it without a flicker. (This opening reminded me of the idyllic Third World setting at the start of the second Jason Bourne movie, where Jason and his true love are enjoying idyllic times in a beach-front shack in India, till she is killed by mistake by an assassin sent to terminate Jason.)

These are rock solid, straight down-the-line, Hollywood-level, tough guy thriller clichés, and you can see the appeal.

  1. Every timid, shy, boring salaryman and commuter (like myself) thrills to the adventures of people like Turner – young (he is 24, p.131), super-fit, super-alert, super-trained, no-nonsense, super-brave, possessor of ‘a ropey, muscular poise’ (p.129): faces down men bigger and harder than him, immediately wins over the tough bitch in the team, wow, what a man! (it was, apparently, in a review of On Her Majesty’s Secret Service published in the Sunday Times in 1963 that the critic Raymond Mortimer wrote, ‘James Bond is what every man would like to be, and what every woman would like between her sheets.’ Nothing has changed in 56 years.)
  2. And yet, just as predictably, it turns out this tough guy has a heart of soppy mush — for the right woman he can be a perfect gent, picnics on the beach and cunnilingus in the bedroom. What a guy!

We follow as Turner is hired for a new job by his former partner, Conroy. He is to be in charge of setting up a base in the desert with a ragtag bunch of fellow mercs, ready to receive the absconding scientist, Christopher Mitchell, who will be escaping from Maas Biolabs’ high security research base in Arizona. Mitchell is a star science researcher who had developed the ‘hybridoma techniques’ on which much contemporary technology is based (p.127). A very important guy. the client is Hosaka Corp who want his brains and expertise. It’s a major assignment. You won’t be surprised to learn that things go disastrously wrong,

Marly

The Turner chapters are intercut with chapters following Marly Krushkhova, the pretty, rather naive ‘disgraced former owner of a tiny Paris gallery’. She promoted a painting which turned out to be a forgery, so she was fired by the shareholders. Now she’s going for a job interview with a business owned by Josef Virek, rumoured to be the richest man in the world.

Marly is disconcerted to discover that Virek is not present in person, but that she is transported to a life-size hologram of a street in Barcelona, where she sits next to a hologram of him on a park bench and they chat.

In fact, the hologram tells her, the actual ‘Virek’ exists only as a disembodied brain kept alive in a vat in a him security compound in Stockholm.

He doesn’t want to hire her for some straightforward gallery job. Virek wants Marly to track down the artist who created a particular artwork which he once saw and was taken with – a Damian Hirst-style vivarium full of a random collection of detritus.

Virek will authorise money for her use to hire an apartment, planes, whatever she needs in her quest. ‘How long do I have?’ she asks. ‘The rest of your life,’ he replies. It takes a while for her to really understand that he is giving her an unlimited supply of money, over an unlimited period of time, to use all her contacts in the art world to track down the artist who made this one piece.

And, once she has staggered out of the hologram room to be met by Virek’s smooth-talking assistants and given the first instalment of money, she begins to realise that she is being followed and monitored at every step, not least by a suave Spanish man, Paco, who keeps appearing in the background whenever she meets contacts and begins her investigation.

This Quest will turn out to be the central driving force of the narrative, but the fact that Virek is so obscenely rich also gives Gibson plenty of opportunity to reflect on the nature of money, lots of money, super-money, and the effect it has on its owners and on those around them. In this futureworld where people routinely alter their consciousness either with mind-bending drugs or by encountering 3-D holograms or by entering the dizzying world of cyberspace, the rich can quite literally bend reality to their wishes.

‘The unnatural density of my wealth drags irresistibly at the rarest works of the human spirit…’ (p.27)

How could she have imagined that it would be possible to live, to move, in the unnatural field of Virek’s wealth without suffering distortion? Virek had taken her up, in all her misery, and had rotated her through the monstrous, invisible stresses of his money, and she had been changed. (p.107)

Virek’s money was a sort of universal solvent, dissolving barriers to his will… (p.2420

Count Zero

Bobby Newmark, self-styled ‘Count Zero’, still lives with his mom in a crappy apartment in the vast area of cheap, high-rise housing known as Barrytown, New Jersey. He is an apprentice computer hacker, a cowboy of cyberspace, a ‘hotdogger’, hanging round the estate’s chrome-lined bars, trying to be fit in with the local gang members, but keenly aware that he is only a beginner with only a basic, entry-level hacker’s view of cyberspace.

He was like a kid who’d grown up beside an ocean, taking it as much for granted as he took the sky, but knowing nothing of currents, shipping routes of the ins and outs of weather. He’d used decks in school, toys that shuttled you through the infinite reaches of that space that wasn’t space, mankind’s unthinkably complex consensual hallucination, the matrix cyberspace, where the great corporate hotcores burned like neon novas, data so dense you suffered sensory overload if you tried to apprehend more than the merest outline. (p.62)

A local crime boss, Two-A-Day, hands Bobby a state-of-the-art console and asks him to hack into the financial records of some company. Things are going OK when Bobby suddenly experiences an enormous counter-surge of energy directed against him which stops his heart in the real world. Bobby starts to die, when some other undefined force leans in to cyberspace, releases him, and he regains consciousness on his mom’s carpet throwing up.

What the…?

He goes looking for Two-A-Day at the local crappy bar, Leon’s, where Gibson gives us florid descriptions of the drug-selling, computer-game-playing lowlifes. On the TV news he sees that his mum’s flat, indeed the entire row of apartments on that block, have been destroyed by a bomb. Christ! They’re after him.

Bobby goes and hides down a back alley by a dumpster which turns out be a bad idea because someone savagely mugs him. Whoever it is, slashes his chest open and also steals the console Two-A-Day gave him.

When Bobby comes round he is being sewn up using futuristic technology, and then delivered to Two-A-Day’s vast penthouse apartment where he meets a couple of soft-spoken, nattily-dressed and terrifying black men, Beauvoir and Lucas.

Beauvoir explains what’s happened: Two-A-Day had been given some new, high-powered anti-ice (ice being security software devised by corporations to protect their digital assets in cyberspace) program to by unnamed powerful agents. Unwilling to risk anything himself, Two-A-Day had sub-contracted the thing to Bobby – the idea being that, if it’s booby-trapped or dangerous it’ll only be worthless Bobby who gets wasted.

Well, something bad certainly happened to Bobby when he tried to use it. 1. Was that a failure of the program, or was it booby-trapped, or did it trigger a prepared defence mechanism in the corporation Bobby tried to hack?

But 2. and more importantly, whoever mugged him stole the console with the software inside. Now the very High-Ups who sub-contracted testing it to Two-A-Day are pissed off with him… and he is pissed off with Bobby, who needs to get it back.

Three mysteries

These are the three storylines which we follow in short, alternating chapters of Gibson’s over-heated, amphetamine-fuelled prose.

As the night came on, Turner found the edge again. It seemed like a long time since he’d been there, but when it clicked in, it was like he’d never left. It was that superhuman synchromesh flow that stimulants only approximated. (p.126)

All the characters hover on the edge of mind-altering psychotropic drug highs, or mind-expanding plug-ins to the dizzying landscape of cyberspace, or are involved in terror-inducing chases by cops or all-powerful threatening powers. With the result that the prose, and even more the plot, has you permanently on edge. It is a fantastically thrilling, gripping and exciting novel but which can also, partly because of the permanent obscurity Gibson maintains around some of the key motivators of the plot, become quite wearing and draining.

Basically, the narrative hangs around three cliffhanging challenges:

  1. Will Turner’s handling of the defection of the high-level scientist work out as planned?
  2. Who made the artwork that Virek hired Marly to track down, and why is Virek so obsessed by it?
  3. Will Bobby ‘Count Zero’ manage to find the people who mugged him and stole his console, and what is the truth about the new super-program inside it?

Continuities with Neuromancer

I thought the book would be part of the Sprawl trilogy because set in the same futureworld, I hadn’t realised it would literally follow on from the first book, referencing many of the characters and incidents mentioned in Neuromancer and taking them further.

For example, you will remember that the climax of Neuromancer is set on a space station orbiting the earth, only much more than a space station, more like a miniature town set inside a vast offworld which rotates to give it gravity and includes luxury hotels, swimming pools and pleasure gardens. One whole end of this was sealed off and the home of the legendary Tessier-Ashpool family which are the richest in the world and built it.

The Quest in Neuromancer is that Case and the ferocious Molly Millions, she with the 4-centimetry retractable razor blades under each fingernail are hired to co-ordinate an attack on the heart of the Tessier-Ashpool stronghold – Molly has to kidnap the daughter of old man Ashpool, named 3Jane because the wicked old man has manufactured clones of his daughters, and drag her to a jewel-studded head, there to utter the codeword which activates it, at the same time as Case the hacker has hacked into the Tessier-Ashpool security system and disabled it.

Straightforward as this may sound the novel kind of crumbles or disintegrates into increasingly visionary prose as the goal of the Quest is reached and we learn, through welters of mystical-cum-hi-tech prose, that two separate artificial intelligences crafted by 3Jane’s mother, are, at the mention of the codeword, allowed to unite thus creating a sort of super-intelligence which, at that moment, becomes identical with all of cyberspace. In a sort of apocalyptic vision the matrix becomes self-aware, and although it doesn’t affect the material reality of humans out in the real world, it is a transformative event in the collective consensual hallucination of all the world’s data which we call ‘cyberspace’.

‘It’s just a tailored hallucination we all agree to have, cyberspace…’ (the Finn, p.170)

What happens in Count Zero is this story continues. It is seven years after the events of the first novel (p.177) and the sharp-dressed spades Bobby has met are privy to what’s happened to cyberspace since that seismic event, namely that the One has split into a variety of entities which share the names of traditional voodoo gods and goddesses. Yes, voodoo. The latter half of the book is coloured by what Beauvoir and Lucas tell Bobby about the presence in cyberspace of these gods who represent primeval forces, though it is very hard to understand whether they existed before cyberspace, since the dawn of time and have infiltrated it, or are entirely man-made constructions, or what.

‘Jackie is a mambo, a priestess, the horse of Danbala…Danbala rides her, Danbala Wedo, the snake. Other times she is the horse of Aida Wedo, his wife…’ (p.122)

Beauvoir brings Bobby to a bar, Jammer’s, on the 14th floor of a high-rise block in New York.

The most important event in the Turner plotline is that, when the ultralite arrives at the reception site prepared by Turner and the other mercs, it is carrying not Mitchell, but his teenage daughter Angie. Even as she arrives a ferocious firestorm breaks out, presumably Maas Biolabs’ security people having followed its course and now attacking. Turner unstraps the girl from the ultralite and runs with her to a small, high-powered, self-steering jet which takes off at terrific speed just as Turner watches the campment and all the mercs manning it – who we have spent half the book getting to know – vaporised in some kind of semi-nuclear blast.

Bloodied and half conscious Turner steers to plane to crash land near the ranch of his long lost brother, Rudy, and his partner, Sally. Here they fix up the girl, whose name is Angie and have a couple of scenes reminiscing about the old days, about mom and pa and huntin’ and fishin’ in the unspoilt countryside.

This is precisely the kind of low-key interlude you get in Hollywood thrillers, a break after an over-tense fight/crash/conflict sequence. Then it is time to load up into a spare hovercraft (yes, hovercraft are a popular form of transport in this futureworld) and head off, with a vague plan of hiding out in the Sprawl, the name given to the vast urban conurbation stretching from Boston to Florida.

Meanwhile Marly’s investigations keep turning up the name of Tessier-Ashpool and her quest leads her to buy a ticket to the off-world satellite, named Freeside – exactly the place where Neuromancer climaxed. Now, though, the entire section of the satellite which contained the Tessier-Ashpool compound has been hacked off and set into a separate orbit.

Here Marly discovers a mad old cyberhacker, Wigan Ludgate known as The Wig hiding out, guarded by a young crook on the run, Jones (‘me, I came here runnin” p.274) – both of them protective of the core of the complex which is a vast space in which great clusters of waste objects and detritus float in zero gravity. ‘The dome of the Boxmaker’ (p.312)

Attached to a wall is a multi-armed computer-driven robot which uses its arms to grab passing flotsam, cut and shape them with a laser, and then place them in vivariums. This is the robotic creator of the work of art which so entranced Virek.

But along the way, being sent messages from Virek in cyberspace, when she jacks into simstim, by couriers and agents, she’s slowly come to realise that the artist is in danger. Virek doesn’t just want an art work. And now, here in this gravityless dome, a screen flickers into life and his face appears, explaining.

He explains that for some time he’s known that a Christopher Mitchell working at Maas Biolabs has been fed information from some source in cyberspace, this being the real source of Mitchell’s astonishing tech breakthroughs. And his numerous agents and researches have led him to believe that the source of this information, the superbrain behind it, also made the vitrines he set her to track down. Now she has found the source, and is agents, having followed her all the way, are at the doors of the Tessier-Ashpool satellite.

Meanwhile, in the Jammers bar in New York, Bobby and his minder Beauvoir are joined by Angie and Turner. On his long journey – interspersed by attacks from various unnamed opponents (Maas? Hosaka? Conroy?) – Turner has had plenty of opportunity to learn that Angie’s brain has been laced with some kind of physical entity (‘a biosoft modification has been inserted in his daughter’s brain’). This may or may not explain her ability to see visions. While asleep she dreams of voodoo gods and talks to them and, sometimes, they speak through her mouth, as one possessed. At one point she retales to Turner the events at the climax of Neuromancer which we recognise though mean nothing to him.

By the time Turner and Angie meet up with Beauvoir and Bobby in the New York bar, all these characters have had quite a few conversations about what is going on in cyberspace, what the voodoo gods represent, and how they’re linked to the events in the Tessier-Ashpool offworld compound (which, of course, most of them only know about from confused rumour).

The result, for the reader, is to be in a state of sort of permanently confused tension. Turner is chased and attacked, the girl Angie has premonitions of disaster, Bobby is mugged and then on the run from Two-A-Day and whoever his bosses are, the New York nightclub is surrounded by threatening mobs who are under someone’s control, when they open the door laser guns are fired through it.

Only right at the end is Turner contacted by the man who hired him, Conroy, who explains at least part of the plot. According to him, Josef Virek, the world’s richest man, has heard about a new form of biosoft developed by Mitchell and his investigators were all over Mitchell’s attempt to escape Maas. But when he sent his daughter out instead – her head actually laced with the new biosoft invention) Maas’s own men pursued Turner and Angie, observed by Virek’s men, and complicated by the fact the corporation who was paying for Mitchell to be extracted, Hosaka, thought they’d been double crossed and were also tracking Turner.

By the end of the book I think that one of Beauvoir’s speculations may be close to the truth, that The One created at the end of Neuromancer has, for reasons unknown, split into multiple lesser entities and that these, having ranged through all mankind’s systems of signs and symbols, have settled on the voodoo gods as appropriate interfaces with mankind that humans will understand. The least incomprehensible, anyway.

In Jammer’s Bobby jacks into the matrix to find out why the club is surrounded and how to get rid of the mob and the attackers, when a series of things happens. He is sucked into a powerful programme and suddenly is sitting in the same park on the same bench next to Josef Virek as Marly had early in the novel. But the women he jacked in with, one of Beauvoir’s black associates, was killed almost immediately. Virek has no idea who Bobby is and orders his sidekick, Paco to shoot him but, just as Paco lines up a gun, another far bigger program and presence erupts out of the flower beds and chases Virek’s screaming figure down the path and obliterates him.

It is Baron Samedi, one of the voodoo presences and he is taking his revenge for one of their number being killed by a Virek programme. In his vat in Stockholm Virek’s life support fails. He is dead with the result that a) up in the dome of the Boxmaker his face suddenly disappears from the screen where Marly had been listening to his orders and b) outside Jammer’s the assassins and mercs who had assembled to grab Angie – which was the goal of them surrounding the place – are abruptly called off.

Conroy, the menacing merc who had hired Turner for the extraction job and who appears on a videocall right at the end explaining to Turner the combination of forces who’ve been pursuing him, well in the attack on the merc’s camp back at the moment when Angie’s ultralight touched down and which killed all the other mercs Turner had assembled – one of them (Ramirez) had a girlfriend, Jaylene Slide, a mean bitch who is plenty angry at Conroy.

‘I’m Slide,’ the figure said, hand on its hips. ‘Jaylene. You don’t fuck with me. Nobody in LA,’ and she gestured, a window suddenly snapped into existence behind her,’ fucks with me.’ (p.292)

Turns out she has been tracking him down to his current location in a hotel in New York, Park Avenue to be precise. And, as we and Turner are watching Conroy’s face on the screen, we hear her order her buddies to blow up the entire floor of the building where Conroy and his team are based. Conroy hesitates a moment and then there’s a loud bang then the picture flickers off.

Before being blown up Conroy had told Turner that Hosaka and Maas, the two giant corporations had reached a settlement about Mitchell’s death, a discreet payout with no publicity in the way of giant corporations.

And so, in the space of a few pages, all the baddies who have been chasing our heroes and fuelling the nail-biting narrative, disappear! Turner, Angie, Bobby – suddenly they’re all safe.

Loose ends

So once again, as in Neuromancer, the novel’s climax is an odd mix of the entirely worldly thriller element (Slide’s revenge against Conroy) and typical corporate cynicism (Maas and Hosaka making up) with a strangely mystical and difficult to understand element (the voodoo gods who destroy Virek). And I think that is a deliberate point – the point that the complexity of cyberspace has produced entities which are literally beyond human comprehension and with goals and aims of their own which interact and overlap with human motivations but are extra to them.

Anyway, most of the human characters survive and in a couple of pages at the end of the main narrative we are given a little of their subsequent careers. The teenager Angie, bloodied by some of her experiences, but unbowed, uses her access to the voodoo gods to establish a career as a simstim star for the global entertainment corp, Sense/Net.

If you remember, right back when Bobby jacked into Two-A-Day’s console and was being killed, it was she who stepped in to save him. Thereafter, for the rest of the book, they have a close psychic ink which neither can quite explain and becomes more important as Bobby jacks in in subsequent sequences. The upshot is that Angie hires Bobby as her ‘bodyguard’ in the new life she carves out for herself in California.

Marly returns to Paris unscathed by her adventures and ends up curating one of the largest art galleries in the city.

Turner returns to the ranch where he had briefly holed up with Rudy and Sally earlier in the book. It’s typical of the plot’s complexities that during those brief few days he managed to fall in love with Sally (his brother’s partner) and impregnate her (p.194). Rudy himself was, with the inevitability of a Hollywood thriller, killed by Turner’s pursuers when they tracked the crashed jet to their ranch – but they let Sally live and she gave birth to Turner’s child nine months later. He’s quit the kidnapping business.

But behind all this is the uneasy knowledge that the matrix of cyberspace has, apparently, become home to sentient beings, who take the shape of voodoo gods and can intervene in human affairs. Should we be worried? Is this all going to lead to some Terminator-style apocalypse? You have to read the third in the trilogy to find out.

P.S. the Finn

I should add that Beauvoir at one stage takes Count Zero to see the Finn, an outrageously foul-mouthed, dirty and senior hacker who, it turns out, was the man who passed on the dodgy console to Two-A-Day. It’s only right at the end of the book, and after reading the ending a couple of times, that I think I worked out that the console is one of many objects made by the machine in the Dome of the Boxmaker, which Wigan Ludgate, in his madness, sends off to an unnamed fence back on earth, who I think we are meant to deduce is the Finn. So the program inside the workaday-looking console is in fact an advanced product made by the voodoo AIs. And which explains why Angie, who is a separate creation of the voodoo AIs via her father, Mitchell, was able to lean into it when it began to overpower and kill the Count back in the early pages of the novel.

I mention all this a) because it ties up a loose thread, b) because it gives you a sense of the complexity – and the wacky characters – which the narrative delights in c) because the Finn will turn up in the next novel, Mona Lisa Overdrive.

Credit

Count Zero by William Gibson was published by Victor Gollancz Ltd in 1986. All references are to the 1993 Grafton paperback edition.


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1943 Perelandra (Voyage to Venus) by C.S. Lewis – Ransom is sent to Perelandra aka Venus, to prevent a second temptation by the Devil and the fall of the planet’s new young inhabitants
1945 That Hideous Strength: A Modern Fairy-Tale for Grown-ups by C.S. Lewis– Ransom assembles a motley crew to combat the rise of an evil corporation which is seeking to overthrow mankind
1949 Nineteen Eighty-Four by George Orwell – after a nuclear war, inhabitants of ruined London are divided into the sheep-like ‘proles’ and members of the Party who are kept under unremitting surveillance

1950 I, Robot by Isaac Asimov – nine short stories about ‘positronic’ robots, which chart their rise from dumb playmates to controllers of humanity’s destiny
1950 The Martian Chronicles – 13 short stories with 13 linking passages loosely describing mankind’s colonisation of Mars, featuring strange, dreamlike encounters with Martians
1951 Foundation by Isaac Asimov – the first five stories telling the rise of the Foundation created by psychohistorian Hari Seldon to preserve civilisation during the collapse of the Galactic Empire
1951 The Illustrated Man – eighteen short stories which use the future, Mars and Venus as settings for what are essentially earth-bound tales of fantasy and horror
1952 Foundation and Empire by Isaac Asimov – two long stories which continue the future history of the Foundation set up by psychohistorian Hari Seldon as it faces attack by an Imperial general, and then the menace of the mysterious mutant known only as ‘the Mule’
1953 Second Foundation by Isaac Asimov – concluding part of the ‘trilogy’ describing the attempt to preserve civilisation after the collapse of the Galactic Empire
1953 Earthman, Come Home by James Blish – the adventures of New York City, a self-contained space city which wanders the galaxy 2,000 years hence powered by spindizzy technology
1953 Fahrenheit 451 by Ray Bradbury – a masterpiece, a terrifying anticipation of a future when books are banned and professional firemen are paid to track down stashes of forbidden books and burn them
1953 Childhood’s End by Arthur C. Clarke a thrilling narrative involving the ‘Overlords’ who arrive from space to supervise mankind’s transition to the next stage in its evolution
1954 The Caves of Steel by Isaac Asimov – set 3,000 years in the future when humans have separated into ‘Spacers’ who have colonised 50 other planets, and the overpopulated earth whose inhabitants live in enclosed cities or ‘caves of steel’, and introducing detective Elijah Baley to solve a murder mystery
1956 The Naked Sun by Isaac Asimov – 3,000 years in the future detective Elijah Baley returns, with his robot sidekick, R. Daneel Olivaw, to solve a murder mystery on the remote planet of Solaria
1956 They Shall Have Stars by James Blish – explains the invention – in the near future – of the anti-death drugs and the spindizzy technology which allow the human race to colonise the galaxy
1957 The Black Cloud by Fred Hoyle – a vast cloud of gas heads into the solar system, blocking out heat and light from the sun with cataclysmic consequences on Earth, until a small band of maverick astronomers discovers that the cloud contains intelligence and can be communicated with
1959 The Triumph of Time by James Blish – concluding story of Blish’s Okie tetralogy in which Amalfi and his friends are present at the end of the universe

1961 A Fall of Moondust by Arthur C. Clarke a pleasure tourbus on the moon is sucked down into a sink of moondust, sparking a race against time to rescue the trapped crew and passengers
1962 A Life For The Stars by James Blish – third in the Okie series about cities which can fly through space, focusing on the coming of age of kidnapped earther, young Crispin DeFord, aboard New York
1962 The Man in the High Castle by Philip K. Dick In an alternative future America lost the Second World War and has been partitioned between Japan and Nazi Germany. The narrative follows a motley crew of characters including a dealer in antique Americana, a German spy who warns a Japanese official about a looming surprise German attack, and a woman determined to track down the reclusive author of a hit book which describes an alternative future in which America won the Second World War
1963 Planet of the Apes by Pierre Boulle French journalist Ulysse Mérou accompanies Professor Antelle on a two-year space flight to the star Betelgeuse, where they land on an earth-like plane to discover that humans and apes have evolved here, but the apes are the intelligent, technology-controlling species while the humans are mute beasts
1968 2001: A Space Odyssey a panoramic narrative which starts with aliens stimulating evolution among the first ape-men and ends with a spaceman being transformed into galactic consciousness
1968 Do Androids Dream of Electric Sheep? by Philip K. Dick In 1992 androids are almost indistinguishable from humans except by trained bounty hunters like Rick Deckard who is paid to track down and ‘retire’ escaped andys
1969 Ubik by Philip K. Dick In 1992 the world is threatened by mutants with psionic powers who are combated by ‘inertials’. The novel focuses on the weird alternative world experienced by a group of inertials after a catastrophe on the moon

1971 Mutant 59: The Plastic Eater by Kit Pedler and Gerry Davis – a genetically engineered bacterium starts eating the world’s plastic
1973 Rendezvous With Rama by Arthur C. Clarke – in 2031 a 50-kilometre long object of alien origin enters the solar system, so the crew of the spaceship Endeavour are sent to explore it
1974 Flow My Tears, The Policeman Said by Philip K. Dick – America after the Second World War has become an authoritarian state. The story concerns popular TV host Jason Taverner who is plunged into an alternative version of this world in which he is no longer a rich entertainer but down on the streets among the ‘ordinaries’ and on the run from the police. Why? And how can he get back to his storyline?
1974 The Forever War by Joe Haldeman The story of William Mandella who is recruited into special forces fighting the Taurans, a hostile species who attack Earth outposts, successive tours of duty requiring interstellar journeys during which centuries pass on Earth, so that each of his return visits to the home planet show us society’s massive transformations over the course of the thousand years the war lasts.

1981 The Golden Age of Science Fiction edited by Kingsley Amis – 17 classic sci-fi stories from what Amis considers the Golden Era of the genre, namely the 1950s
1982 2010: Odyssey Two by Arthur C. Clarke – Heywood Floyd joins a Russian spaceship on a two-year journey to Jupiter to a) reclaim the abandoned Discovery and b) investigate the monolith on Japetus
1984 Neuromancer by William Gibson – burnt-out cyberspace cowboy Case is lured by ex-hooker Molly into a mission led by ex-army colonel Armitage to penetrate the secretive corporation, Tessier-Ashpool at the bidding of the vast and powerful artificial intelligence, Wintermute
1986 Burning Chrome by William Gibson – ten short stories, three or four set in Gibson’s ‘Sprawl’ universe, the others ranging across sci-fi possibilities, from a kind of horror story to one about a failing Russian space station
1986 Count Zero by William Gibson – second in the ‘Sprawl trilogy’
1987 2061: Odyssey Three by Arthur C. Clarke – Spaceship Galaxy is hijacked and forced to land on Europa, moon of the former Jupiter, in a ‘thriller’ notable for Clarke’s descriptions of the bizarre landscapes of Halley’s Comet and Europa

1990 The Difference Engine by William Gibson and Bruce Sterling – in an alternative history Charles Babbage’s early computer, instead of being left as a paper theory, was actually built, drastically changing British society, so that by 1855 it is led by a party of industrialists and scientists who use databases and secret police to keep the population under control

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