Mona Lisa Overdrive by William Gibson (1988)

I’m discovering that the three novels of Gibson’s ‘Sprawl trilogy’ are more connected than I expected, featuring some of the same characters, themes and locations.

Like Count ZeroMona Lisa Overdrive opens with chapters explaining the set-up and situation of five different and apparently unconnected characters – so we straightaway realise that, as with Zero, part of the ‘interest’ of reading the book is going to be in finding out how these disparate personages are going to be woven together into one narrative.

But we also quickly realise that we’ve met some of these characters in the previous books and that this one represents a continuation of their stories, and so is a true sequel and not just set in the same fictional universe.

Kumiko

Kumiko Yanaka is the 13-year-old daughter of the head of a powerful corporation in Japan. The book opens in the confusing days after her mad (Danish) mother has committed suicide. Some kind of potentially violent infighting among the corporations is kicking off and her Dad has sent Kumiko to London to be out of the way of danger. She is met at Heathrow by a crop-headed, burly minder named, improbably enough, Petal, who drives her in a Jaguar along the M4 and to a safe house in Notting Hill, owned by one Roger Swain.

Her father gave her a device which, at a touch, projects a life-sized hologram of a chatty man named Colin who a) only Kumiko can see and b) has wide general knowledge, can access local computer and information systems, and so can give Kumiko advice. A cyber-guardian.

Next day she meets the owner of the house, Roger Swain, and an American woman with metallic lenses instead of eyes, named Sally Shears. Swain and Petal let Sally take Kumiko for a walk round the neighbourhood, in the falling snow, shopping and into a pub, where Sally explains that Kumiko is here because of an outbreak of infighting among the Yakuza (the Japanese mafia). So – her father is a senior member of a worldwide criminal consortium.

The device which projects Colin can also record. Colin tells Kumiko to hide it in Swain’s office and then reclaim it later in the day. They replay a conversation between Swain and Petal which mentions Angie Marshall. If I’m not mistaken it hints at plans to kidnap her. Who she?

Angela Marshall

Young Angie Marshall was the central figure in the previous novel, Count Zero. A gang of professional kidnappers was expecting to extract her father, the star scientist Chris Marshall, from the grip of a big multinational corporation, Maas Biolabs, and was surprised when she turned up instead, his teenage daughter.

It was later revealed that Marshall had a) put her into the ultralight designed for him to escape in from the Maas Biolab compound, and b) then cut his own throat. Head of the extraction gang, tall rangy Turner, then took Angie on a cross-country odyssey, fleeing from agents of the vengeful Maas (and also Hosaka, the corporation who hired Turner and suspected some kind of double cross when Mitchell didn’t arrive). During this road trip it had become clear that Angie was special because a) Mitchell had embedded some kind of substance in her brain, presumably an example of the advanced ‘biosoft’ technology he was working on, so that b) Angie was able to tune into cyberspace without using any devices – without touching a console or dermatrodes, she could simply… enter cyberspace. And because of this unique ability, c) Angie had powerful dreams and visions in which she was visited by traditional voodoo gods and goddesses.

Indeed, it eventually was hinted that Marshall had in fact been a pretty mediocre researcher but had stumbled across contact with the voodoo gods, who gave him the secrets of advanced tech (and thus made his career) in exchange for his daughter. What did they want with his daughter? That was hard to really make out, even by the end of the previous book.

Voodoo? Yes, these presences are powerful inside cyberspace but also capable of reaching out to speak through the minds and voices of humans outside cyberspace. At the end of the Count Zero it is explained that these entities are a legacy of the great Unification of Cyberspace which took place at the climax of Neuromancer, had then somehow fallen apart again into separate but related, super-powerful cyber-entities which had ranged over the whole history of human signs and symbols and discovered that the voodoo gods and goddesses of Haiti were the most convenient, appropriate guise in which to interface with human beings.

So much for the events in Count Zero. Now, in the opening chapters of this book, we cut to seven years later, years in which Angie has become a super-famous stimstim star (simstim being an advanced form of television in which people enter into the bodies and sensations of lead characters).

We learn that Angie has replaced Tally Isham, who was mentioned throughout the previous two novels as being the great simstim star of the age. But we also learn that the price of fame, and trying to deal with the occasional return of the voodoo voices in her head, has prompted a major league drug addiction, to a designer drug DMSO which helps suppress the voices and the memory of the traumatic events, including her father’s death, of seven years earlier.

Angie has been sent by her concerned superiors at the simstim corporation Sense/Net to a rehab clinic, but checked out after just a week and, as the novel opens, has arrived at a windy, abandoned, luxury house on the beach in California – Malibu to be precise.

Here she pads around the silent rooms, trying to get her head together, trying to resist the temptation to take a hit of the (futuristic) drug she was addicted to, all the while spied on by her boss, Hilton Swift, who makes regular phone calls to check she’s alright.

Count Zero

Then there’s a series of chapters which are written in a different, far more louche tone, as if from a sci fi comic or manga magazine.

Kid Afrika (who is black) is chauffeured across the crushed steel surface of ‘Dog Solitude’ in a Dodge hovercraft (reminiscent of the hovercraft in which Turner drives Angie in Count Zero) driven by a white girl named Cherry Chesterfield to ‘the Factory’, some kind of derelict building.

They’re spotted approaching by the retarded Little Bird who points the hovercraft out to Slick Henry, who is working on a huge sculpture titled ‘the Judge’. Got all that?

In the back of the hovercraft is a comatose body on a stretcher which Kid refers to as ‘the Count’. In a flash we realise this is Bobby Newmark, also known as Count Zero, a young computer hacker (or ‘hotdogger’) from the New Jersey slums, who gave the previous novel its title.

Kid Afrika has orders to hide Count Zero and wants Slick Henry to take him in. Henry is reluctant because he knows that the secretive Gentry, the man who first discovered the (abandoned) Factory and moved into it and, effectively, owns it, will not approve. Gentry hates people.

But the Kid reminds Slick Henry that he saved the latter’s life once and owes him a big favour. Reluctantly, Henry takes him in, accompanied by Cherry who will act as a sort of nurse to the comatose Count… leaving the reader wondering what happened to the Count and why he’s been sent here.

Mona

Mona is 16 and SINless i.e. does not have a Single Identitification Number and so is off the grid of social security etc.

She lives with her pimp, Eddy, in a shitty, flyblown squat in Florida where he’s brought her, from Cleveland where she used to do erotic dancing in a seedy bar, in hope of making more money. Florida turns out to be polluted and dirty. Eddy sends her out to do tricks, beats her if she disobeys or complains, takes her money and then makes her describe the encounters to him, to make him hard so he can fuck her.

The whole milieu is painted with grim and depressing conviction.

After a chapter or two to establish this sordid set-up, Eddy suddenly introduces Mona to a smartly dressed man named Prior. To her surprise they are taken to an airport, loaded into a private jet and fly to Atlanta. Here they are taken to a swish hotel and next thing Mona knows she is having a medical checkover by a man named Gerald. Gerald and Prior seem to be discussing Mona’s appropriateness for some task – the colour of her eyes, her dental records, her age all appear to be relevant.

Now there have been several clues as to what’s going on:

a) In an earlier passage where Mona had gone shopping, she’d spotted a poster of Angie Marshall and reflected that people sometimes remarked on her looking like the great simstim star. b) In the next chapter we are with Kumiko as she and Colin listen to a playback of the conversations they’d bugged between her ‘hosts’. They hear Swain discussing with Sally Shears an ‘extraction’ job, and talking about the way ‘the target’ is back in ‘the house on the coast.’

All this sounds like what we’ve learned about Angie Marshall as she potters about the big house in Malibu. Swain goes on to say that ‘they’ (the unspecified client) don’t want her extracted by any number of mercs they could hire, but specifically by Sally Shears. And, he adds, there’s a new instruction: the client wants to make it look as if she’d been killed in the kidnapping. The client will provide a body.

Recap

So, by page 100 of this 300-page book, the reader has grasped that it’s going to be about a gang of crims, somehow organised by London-based Swain, and featuring lens-eyed Sally Shears, who plan to kidnap simstim star Angie Marshall (for what reasons, we will presumably find out) and we can deduce that the lowlife hooker Mona has been shipped to a hotel and given a medical examination because ‘they’ plan to kill her and probably burn or mutilate her body enough to make investigators think it is Angie’s (an idea which seemed, to this reader, remarkably low-tech: don’t they have DNA forensics in this otherwise hi-tech future?)

Backgrounds

Threaded in between the storylines, we learn a lot more of the background to this futureworld, aspects which help shed light on the earlier two novels.

We learn what you might call conventional aspects of any sc-fi story set in Earth’s future, those hints and tips about future apocalypses which titillate the viewer’s taste for catastrophe. For example, we get a few more details about the ‘three week war’ which obliterated Bonn in a nuclear strike and resulted in clouds of radiation drifting west which led to food shortages in Britain. Petal shows Kumiko a hologram constructed from old footage of the Battle of Britain, created, he tells her, to commemorate the centenary i.e. 2040. Now since in an earlier novel we’d read about the ‘law of ’53’, presumably 2053, I’m guessing the action is set somewhere in the 2060s, maybe 2070s.

I couldn’t help feeling this third novel has, at least to begin with, a middle-aged feel: it doesn’t kick off at a furious headlong pace in a flood of amphetamine-fulled prose like Neuromancer, but takes its time and spreads.

Thus the book takes its time to give each of the characters a hefty backstory, even the hooker Mona, starting with her time back as a kid working on a crayfish farm and following through her sorry life to date, liberated from a crappy manual job by stylish confident Eddy, who turns out to be a pimp and beater.

We learn that Slick Henry committed a series of crimes – stealing cars apparently – he was caught and punished by having his memory permanently damaged via the technique of Induced Korsakov’s Syndrome. It flares up when he’s under pressure and he can only remember five minutes back…

Dog Solitude, we learn, is a vast landfill site full of toxic rubbish, somewhere beyond New Jersey. When it was finally full to overflowing rollers or something heavy were sent across its surface to crush and flatten the metal objects, resulting in the whole thing becoming an uneven but essentially flat surface of billions of tin cans and appliances and crushed cars. Nothing grows there, the rain collects in toxic puddles and, because of the unevenness, only hovercraft can cross it.

Slick Henry, for his own psychological reasons, is assembling vast sculptures, symbols of the authority figures who locked him up and stole his memory, while Gentry, the misanthropic owner of the Factory – a vast derelict building with flaps of waste plastic clumsily stapled over its long-smashed windows – is pursuing some quixotic quest into discovering the meaning and shape of the matrix of cyberspace.

And this rhymes, chimes and echoes Angie’s preoccupation with understanding the beings, the entities, which can enter, access and ‘ride’ her mind, what the two black men she met in Count Zero used Haitian voodoo terminology to refer to as loa.

So much for the characters’ backstories.

Tessier-Ashpool again

In among all these themes and stories, I was surprised at the way that for the third time the orbiting space station owned by the legendarily wealthy Tessier-Ashpool once again emerges as an idea and destination for the characters.

Tessier-Ashpool in Neuromancer

You will recall that in Neuromancer, the protagonists Case and Molly, helped by the cloned daughter of the billionaire Ashpool, 3Jane, fulfil the task set them of activating a codeword which allows the two separate parts, the two ‘lobes’ of the matrix – named Wintermute and Neuromancer – to unite. The rather visionary, transcendent result is that, right at the end of that novel, the matrix becomes self aware. All of this takes place in the orbiting space station, Freeside, created by the fabulously rich Tessier-Ashpool family.

Tessier-Ashpool in Count Zero

Count Zero is set 7 or 8 years later and brings Angie Marshall, smuggled out of Maas Biolabs’ clutches to freedom and brought to a nightclub in New York, where she meets some heavy-duty black guys who explain to her that, above and beyond its rational business content, cyberspace is also possessed by strange religious god-like entities called loas, who have the names of Haitian voodoo gods (for example Baron Samedi).

Count Zero climaxes when the young art expert, Marly, fulfils the commission given her by the world’s richest man, Josef Virek, to discover the creator of a strange and haunting artwork – a vitrine filled with seven or so random objects. She follows the trail out into space, to very same orbiting space station, Freeside, more specifically to the section of it which the Tessier-Ashpool family created as its own private fortress and which has, since the events of Neuromancer, been ‘sawn off’ from Freeside and placed into its own orbit.

Here Marly discovers that someone has created a vast sphere with no gravity inside this space station, in which a cornucopia of rubbish and random objects floats slowly around, while a multi-armed robot device grabs random items as they float by, while other robot arms use lasers to shape and mould the objects, which are then placed in these vitrines. The whole thing is devoted to creating Damien Hirst-style artworks.

At the climax of the novel, the face of Josef Virek, the richest man in the world, who had given Marly her quest, appears on a monitor in this dome and tells her his people have followed her and are about to enter the dome. He thinks he is on the brink of getting his hands on a super-advanced technology which will give him immortality. I think what happens next is that we learn the dome, its robot artist and the haunting vitrines are all products of the loa, the self-aware entities within cyberspace. Marly’s quest was part of a scheme by the loa to lure Virek to his death and, sure enough, while logged into cyberspace in order to communicate with Marly, he is killed by the loa, thus freeing Marly from her quest.

Tessier-Ashpool in Mona Lisa Overdrive

Now, in this novel, Angie, on a very slender pretext, finds herself becoming obsessed with the Tessier-Ashpool family. She discovers that one of her simstim’s technical team had used the show’s recent break (while she was in the rehab clinic) to go ‘up the well’ (i.e. into space) to delve into the Tessier-Ashpool story. She asks for a copy of a recent documentary made into the mysterious fate of the Tessier-Ashpool family, which she watches several times, her viewings being opportunities for Gibson to feed us more bits of backstory.

Half way through Mona Lisa I had become a little bored of this Tessier-Ashpool theme. It seemed to me to close down the novel’s possibilities. It is a big world and, if you throw in space stations and extra-terrestrial travel, it is a very big world. It seemed oddly spastic for the stories to have to return to the same setting.

I thought Gibson is going to have to pull something pretty impressive out of the hat if he’s going to trump a) the climax of Neuromancer in which cyberspace becomes self aware! or b) the climax of Count Zero, with its hallucinatory vision of cyberspace being taken over by voudou gods!

Puzzles

This third of the Sprawl trilogy makes Gibson’s modus operandi clearer than ever. The main characteristic of the books is that they are deliberately confusing.

At the end of most thrillers there is some kind of explanation of what happened and often authors are considerate enough to tie up the loose ends. In Count Zero and Mona Lisa Overdrive I was left more confused by the denouements than by the chase. I don’t think they can be summarised, really, because there are about ten named characters and all of them have shifting theories about what is actually going on, and the voices in the matrix themselves give changing interpretations of what is happening and why.

The result is a gathering sense of excitement, with a number of chases and battle confrontations all going off at the same time – but only a very confused sense of what is at stake. Something desperately important is at stake but, for most of the novel, it is hard to understand what.

For example, Kumiko escapes from the minder set to accompany her on a shopping trip around Portobello Road, and makes it across London to Brixton, to the scuzzy flat of the cockney console-cowboy Tick (real name, Terrance) who Sally Shears had introduced her to in a pub in Notting Hill early on.

Tick hands her some ‘trodes and takes her into cyberspace to show her a mystery which is puzzling the millions of other cyberjockeys around the world, which is the arrival of a huge new ‘building’ or artefact of gleaming data in the matrix. Why did Sally tell Kumiko to go to Tick’s? Who is Tick, really? What is the mystery of the shining artifact?

All that is relatively clear is that Swain’s men as well as the regular police will be out searching for Kumiko in force i.e. there is a strong sense of menace and paranoia.

Also, about a hundred pages we are explicitly told – if we hadn’t guessed it already – that ‘Sally Shears’ is none other than Molly Millions, the female lead in Neuromancer, characterised by her distinctive metallic lens implants where her eyes ought to be, and the 4-centimetre long retractable razor knives under her fingernails.

From various conversations Kumiko has overheard or we have witnessed, we realise she is a central part of the plan to kidnap Angie Mitchell, and that she is mighty unhappy about it. She says she’s only doing it because she’s being blackmailed and Swain says he’s only doing it because he’s being blackmailed, too, and I think – if I understood correctly – that they’re both being blackmailed into doing it by 3Jane, the mad daughter of Ashpool from Neuromancer, who is dead, but exists as an AI or ‘construct’.

More plot

Going back on the plan and abandoning Swain, Molly a) tells Kumiko to escape to the safety of Tick’s flat, while b) she, Molly, flees to America. First thing we know about her arrival is when she breaks into the clinic where Mona is having plastic surgery done on her to make her look like Angie Mitchell. The clinic door explodes as the minder, Prior, comes flying through it, followed by rough, tough Molly. She grabs Mona and escapes with her. (This is possible because she’s been tipped off about the surgery by the plastic surgeon, Gerald [did he do her lens-eyes, the reader idly wonders?])

Molly takes Mona off in a car and drives to New York, where she parks atop a multi-story car park and disappears, telling Mona to stay put.

Then we cut to Angie. In the intervening chapters she has more or less ‘recovered’ and agreed with her boss that she is ready to return to broadcasting. Her technical crew arrive, including hair stylists, make-up and so on, and then she flies back to New York, arriving by swanky corporate helicopter at the city’s smartest hotel, whose the top floors are permanently rented by her employers. Sense/Net. Remember, she is the most famous and highest paid simstim star in the world.

But Angie’s chopper has barely landed before Molly forces open the door, shoots Angie’s smooth gay black minder, Porphyre, with a stun dart, commandeers and flies the chopper over to the car park where she’d left Mona, and bundles Angie out of the chopper and into the back of the car.

Here, scared teenage Mona, doctored to look like Angie, meets her heroine, and Angie reacts with movie star aplomb to coming face to face with a clone of herself. Meanwhile, tough Molly is driving them off at speed, in fact, driving the car up the ramp into a nearby empty hovercraft which she proceeds to steal.

Meanwhile, in the derelict factory in the waste land beyond New Jersey, Gentry has become resigned to the presence of the comatose Count Zero at the Factory, because he’s jacked into the Count’s mind and realised that the Count, like him (Gentry), is on a mission, on a quest, to understand what’s happened to the matrix.

They both know that at some point, 14 years earlier, something changed in cyberspace. In their different ways they have pieced together the story told in Neuromancer, namely that Case and Molly oversaw the unification of the two lobes of an AI so enormous it effectively became cyberspace.

What is genuinely puzzling to this reader is the way Neuromancer climaxes with the matrix becoming self-aware at the climax of a thrilling, scary novel, but then the threat of the entire digital realm becoming self-aware is frittered away in the subsequent books.

At the very end of Neuromancer I thought it was going to become like the terrifying moment in the Terminator story, where the newly self-aware world computer declares war on its human creators.

But no. Nothing like that happens. Instead that-which-had-become-one appears to disintegrate again into a number of different entities and this fundamental oddity is compounded in Count Zero when we learn that these fragments have taken the shape and names and behaviour of the gods of voudou.

These are the Horsemen which dominated Angie’s mind in Count Zero and become increasingly present to her as Mona Lisa progresses:

And there they were, the Horsemen, the loa: Pappa Legba bright and fluid as mercury; Ezili Freda who is mother and queen; Samedi, the Baron Cimetiere, moss on corroded bone; Similor; Madame Travaux; many others… They fill the hollow that is Grande Brigitte. The rushing of their voices is the sound of wind, running water… (p.262)

We learn as the novel proceeds that this is why Angie became addicted to the drugs, because the drugs stopped her dreaming about the voudou horsemen.

But when the voices come through – the voice of Mamman Brigitte in particular being the dominant one in this novel – their explanations are even more confusing than in Zero.

They speak in highly mystical language: the loa came out of Africa but not as we (modern Caucasians) know them; Legba-ati-Bon – who rode Angie seven years ago at the climax of Zero – has also yet to come into existence i.e. he is and yet is not.

They confirm that the events at the climax of Neuromancer did indeed give rise to The One, but there was also an ‘other’. Then the centre failed and every fragment rushed away, each fragment seeking a form. Brigitte explains that, of all the signs and symbologies created by humanity, ‘the paradigms of voudou proved most appropriate’ (p.264).

But even if you’ve managed to process this, it is still not clear, even by the end of the book, what she is on about: more appropriate for what? For what purpose?

Brigitte confirms that it was the loa who approached Angie’s father, Chris Mitchell, star scientist of Maas Biolabs and offered him secrets; in return for this knowledge, he implanted biochemical programmes in Angie’s brain which made it easier for her to see the loa without jacking into cyberspace.

OK. But why?

And, as the novel progresses, Angie also realises that she has been seeing 3Jane’s dreams, memories of events which took place inside the Tessier-Ashpool fortress – but why? How is that possible and what does it mean?

My point is that – beneath the speed-driven, slangy, tech-jargon prose, and beneath the thriller motifs of gangsters and criminal cartels, and beneath the genuinely gripping, real world situations of kidnaps, and high speed chases, and getaways, and firefights – and even beneath the neon grid vision of cyberspace into which the characters pop with just enough regularity to remind us that depicting cyberspace is Gibson’s métier and USP – at the heart of all three novels in the Sprawl trilogy is a surprisingly mystical, non-rational and deeply confusing core.

If they were about money or drugs or gold or smuggling or guns or espionage or any of the other common thriller tropes, it would be one thing. But all three novels end up being about strange, mystical changes within cyberspace which all the books’ characters themselves don’t understand.

On balance this is a plus. It makes them rereadable. Usually at the end of a thriller the game is given away and we know whodunnit and why. Not in these books. They have all the structure and many of the trappings of conventional thrillers, plus all the hi-tech, lowlife drug paraphernalia thrown in. But at heart they remain oddly, eerily unknowable.

The last battle

The novel heads towards a climax at the Factory.

While we’ve been following the convergence of Angie and Molly and Mona in New York, things have hotted up at the Factory, namely bad guys have arrived. Using a loudhailer they demand the comatose body of Count Zero. Foolishly, Little Bird fires pretty much the only gun in the place at the tough mercs outside, at which point they announce they are going to storm the place.

The real world conflict is matched when Slick Henry jacks into Count Zero’s mind and discovers all kinds of wonders. Bobby’s consciousness exists in a tranquil paradise while he explores the mysteries of the new artifact in cyberspace. When Henry explains the situation, Bobby uses his control of cyberspace to reroute a passing automated cargo helicopter and make it drop its heavy loads onto the hovercraft and men approaching from outside.

Nonetheless, the mercs are just starting to fight their way into the Factory when out of nowhere the hovercraft driven by Molly erupts through the Factory walls. What follows next is largely seen through the eyes of 16-year-old Molly, who has found a stash of drugs and taken some, with the result that most of it is described in a stoned, dreamy, half-understood way.

Molly fights off the mercenaries aided by Slick Henry’s sculptures which, although they were built for his own psychological therapy, also happen to contain flame throwers and lasers and clutching claws and so on, all of which turn out to be handy in fighting off an attacking force of mercenaries.

While all this is going on, Angie makes her way up to the high-level ‘loft’ where Bobby’s stretcher is laid out and there, amid Slick Henry and Cherry, she embraces him. During the fight his weak body has finally expired. Angie puts on a spare set of ‘trodes, embraces his body, and she too disappears into cyberspace. Her body too expires, but we follow her into cyberspace where she imagines she is walking, being guided towards a wedding.

Back in the real world Molly has finished wiping out the mercs just as Angie’s boss, head of the Sense/Net simstim broadcasts, Hilton Swift arrives. His people had realised Angie had been kidnapped back at the hotel, identified the hovercraft she’d been driven off in, and it’s taken them this long to follow Angie out to the Factory.

Now Hilton and his people walk in at more or less the same time that Molly’s battered old hovercraft screeches off through a big gap in the Factory wall, taking with her Slick Henry and Cherry, who have forged some kind of bond in these last few hectic hours.

Tying up loose ends

As Hilton walks into the Factory he is confronted by just stoned Mona who, of course, is the spitting image of Angie, albeit twenty years younger. Entranced, Hilton and Porphyre (Angie’s minder) decide on the spot they will simply replace the dead Angie with Mona.

And so, after some extensive physical cleaning up and neural cleansing, it does indeed come to pass that Mona steps straight into Angie’s simstim shoes – and is even more of a hit than the original, returning to the world’s simstim screens new and refreshed after her detox break.

It had been explained, sort of, that Molly fled London and Swain because she had cut her own deal with (I think) 3Jane: this is what motivated her to bring Angie to the Count in his dying moments (though exactly why 3Jane wanted this to happen, I don’t understand). Anyway, in return for keeping her side of the bargain, all Molly’s criminal records are wiped clean, and she is a free woman.

It is confirmed that Swain, supposedly working for Kumiko’s dad, had in fact double-crossed him by selling out to 3Jane, partly due to her threat to expose all his criminal activities. But right at the end of the book we learn that Swain has been killed and replaced by the burly, crop-haired and rather fatherly Petal. Tick and Petal had taken a video call from Kumiko’s father explaining that the ‘difficulty’ he had been experiencing is now over. When Kumiko asks her father about his role in her mother’s suicide, he shows genuine remorse and repentance and Kumiko finds herself forgiving him. At which point there’s a knock on the door of Tick’s crappy flat and it is Petal who – to my relief – doesn’t just machine gun everyone inside – as happens in so many Yank movies – but instead kindly explains the situation and says he is taking Kumiko back into his guardianship under instructions from her father. Aaah.

The ‘other’

Despite rereading the ending I never understood why 3Jane’s dreams or thoughts appeared with such pressure and urgency to Angie. What I did understand is that all’s well that ends well.

Virtual Angie and virtual Bobby are shown living in a wonderful, luxury and very peaceful French chateau which he has constructed in cyberspace. Fragments of other minds drift in and out – tentative sad 3Jane, other players they’ve known such as Colin the smooth-talking cyber-guardian of Kumiko back in the early chapters, and in particular the foul-mouthed Finn, a character who has appeared in all the novels as a particularly wise and ancient cyber cowboy.

And then, one day, a limousine turns up and Bobby and the Finn, with Colin in attendance, lead Angie out and into it. They explain that on that day, 14 years earlier, when the matrix became one, it immediately sensed the presence of an ‘other’. Now they are taking her to meet that other. But cyberspace contains all human data, Angie protests. Sure, replies the Finn. But the ‘other’ isn’t human.

‘I don’t understand,’ she said. ‘If cyberspace consists of the sum total of data in the human system…’
‘Yeah,’ the Finn said, turning out onto the long straight empty highway ahead, ‘but nobody’s talking human, see?’
‘the other one was somewhere else,’ Bobby said.
‘Centauri,’ said Colin.
Can they be teasing? Is this some joke of Bobby’s?
‘So it’s kinda hard to explain why the matrix split up into all those hoodoos ‘n’ shit, when it met this other one,’ said the Finn, ‘but when we get there, yo’ll sorta get the feeling…’
‘My own feeling,’ said Colin, ‘is that it’s all so much more amusing this way…’
‘Are you telling the truth?’
‘Be there in a New York minute,’ said the Finn, ‘no shit.’

So a) it ends as many sci fi stories do, on the brink of the first encounter with intelligent life from another world b) I’m glad to see that even right at the end, there is no rational explanation for the One created at the end of Neuromancer is then discovered to have relapsed back into many fragments in the subsequent books, and not only that, but fragments which take the identities of voodoo gods.

Even right at the end where everything else is explained, this remains unexplained.


Related links

Reviews of books by William Gibson

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1888 Looking Backward 2000-1887 by Edward Bellamy – Julian West wakes up in the year 2000 to discover a peaceful revolution has ushered in a society of state planning, equality and contentment
1890 News from Nowhere by William Morris – waking from a long sleep, William Guest is shown round a London transformed into villages of contented craftsmen

1895 The Time Machine by H.G. Wells – the unnamed inventor and time traveller tells his dinner party guests the story of his adventure among the Eloi and the Morlocks in the year 802,701
1896 The Island of Doctor Moreau by H.G. Wells – Edward Prendick is stranded on a remote island where he discovers the ‘owner’, Dr Gustave Moreau, is experimentally creating human-animal hybrids
1897 The Invisible Man by H.G. Wells – an embittered young scientist, Griffin, makes himself invisible, starting with comic capers in a Sussex village, and ending with demented murders
1898 The War of the Worlds – the Martians invade earth
1899 When The Sleeper Wakes/The Sleeper Wakes by H.G. Wells – Graham awakes in the year 2100 to find himself at the centre of a revolution to overthrow the repressive society of the future
1899 A Story of the Days To Come by H.G. Wells – set in the same future London as The Sleeper Wakes, Denton and Elizabeth defy her wealthy family in order to marry, fall into poverty, and experience life as serfs in the Underground city run by the sinister Labour Corps

1901 The First Men in the Moon by H.G. Wells – Mr Bedford and Mr Cavor use the invention of ‘Cavorite’ to fly to the moon and discover the underground civilisation of the Selenites
1904 The Food of the Gods and How It Came to Earth by H.G. Wells – scientists invent a compound which makes plants, animals and humans grow to giant size, prompting giant humans to rebel against the ‘little people’
1905 With the Night Mail by Rudyard Kipling – it is 2000 and the narrator accompanies a GPO airship across the Atlantic
1906 In the Days of the Comet by H.G. Wells – a comet passes through earth’s atmosphere and brings about ‘the Great Change’, inaugurating an era of wisdom and fairness, as told by narrator Willie Leadford
1908 The War in the Air by H.G. Wells – Bert Smallways, a bicycle-repairman from Kent, gets caught up in the outbreak of the war in the air which brings Western civilisation to an end
1909 The Machine Stops by E.M. Foster – people of the future live in underground cells regulated by ‘the Machine’ until one of them rebels

1912 The Lost World by Sir Arthur Conan Doyle – Professor Challenger leads an expedition to a plateau in the Amazon rainforest where prehistoric animals still exist
1912 As Easy as ABC by Rudyard Kipling – set in 2065 in a world characterised by isolation and privacy, forces from the ABC are sent to suppress an outbreak of ‘crowdism’
1913 The Horror of the Heights by Arthur Conan Doyle – airman Captain Joyce-Armstrong flies higher than anyone before him and discovers the upper atmosphere is inhabited by vast jellyfish-like monsters
1914 The World Set Free by H.G. Wells – A history of the future in which the devastation of an atomic war leads to the creation of a World Government, told via a number of characters who are central to the change
1918 The Land That Time Forgot by Edgar Rice Burroughs – a trilogy of pulp novellas in which all-American heroes battle ape-men and dinosaurs on a lost island in the Antarctic

1921 We by Evgeny Zamyatin – like everyone else in the dystopian future of OneState, D-503 lives life according to the Table of Hours, until I-330 wakens him to the truth
1925 Heart of a Dog by Mikhail Bulgakov – a Moscow scientist transplants the testicles and pituitary gland of a dead tramp into the body of a stray dog, with disastrous consequences
1927 The Maracot Deep by Arthur Conan Doyle – a scientist, engineer and a hero are trying out a new bathysphere when the wire snaps and they hurtle to the bottom of the sea, there to discover…

1930 Last and First Men by Olaf Stapledon – mind-boggling ‘history’ of the future of mankind over the next two billion years
1938 Out of the Silent Planet by C.S. Lewis – baddies Devine and Weston kidnap Ransom and take him in their spherical spaceship to Malacandra aka Mars,

1943 Perelandra (Voyage to Venus) by C.S. Lewis – Ransom is sent to Perelandra aka Venus, to prevent a second temptation by the Devil and the fall of the planet’s new young inhabitants
1945 That Hideous Strength: A Modern Fairy-Tale for Grown-ups by C.S. Lewis– Ransom assembles a motley crew to combat the rise of an evil corporation which is seeking to overthrow mankind
1949 Nineteen Eighty-Four by George Orwell – after a nuclear war, inhabitants of ruined London are divided into the sheep-like ‘proles’ and members of the Party who are kept under unremitting surveillance

1950 I, Robot by Isaac Asimov – nine short stories about ‘positronic’ robots, which chart their rise from dumb playmates to controllers of humanity’s destiny
1950 The Martian Chronicles – 13 short stories with 13 linking passages loosely describing mankind’s colonisation of Mars, featuring strange, dreamlike encounters with Martians
1951 Foundation by Isaac Asimov – the first five stories telling the rise of the Foundation created by psychohistorian Hari Seldon to preserve civilisation during the collapse of the Galactic Empire
1951 The Illustrated Man – eighteen short stories which use the future, Mars and Venus as settings for what are essentially earth-bound tales of fantasy and horror
1952 Foundation and Empire by Isaac Asimov – two long stories which continue the future history of the Foundation set up by psychohistorian Hari Seldon as it faces attack by an Imperial general, and then the menace of the mysterious mutant known only as ‘the Mule’
1953 Second Foundation by Isaac Asimov – concluding part of the ‘trilogy’ describing the attempt to preserve civilisation after the collapse of the Galactic Empire
1953 Earthman, Come Home by James Blish – the adventures of New York City, a self-contained space city which wanders the galaxy 2,000 years hence powered by spindizzy technology
1953 Fahrenheit 451 by Ray Bradbury – a masterpiece, a terrifying anticipation of a future when books are banned and professional firemen are paid to track down stashes of forbidden books and burn them
1953 Childhood’s End by Arthur C. Clarke a thrilling narrative involving the ‘Overlords’ who arrive from space to supervise mankind’s transition to the next stage in its evolution
1954 The Caves of Steel by Isaac Asimov – set 3,000 years in the future when humans have separated into ‘Spacers’ who have colonised 50 other planets, and the overpopulated earth whose inhabitants live in enclosed cities or ‘caves of steel’, and introducing detective Elijah Baley to solve a murder mystery
1956 The Naked Sun by Isaac Asimov – 3,000 years in the future detective Elijah Baley returns, with his robot sidekick, R. Daneel Olivaw, to solve a murder mystery on the remote planet of Solaria
1956 They Shall Have Stars by James Blish – explains the invention – in the near future – of the anti-death drugs and the spindizzy technology which allow the human race to colonise the galaxy
1957 The Black Cloud by Fred Hoyle – a vast cloud of gas heads into the solar system, blocking out heat and light from the sun with cataclysmic consequences on Earth, until a small band of maverick astronomers discovers that the cloud contains intelligence and can be communicated with
1959 The Triumph of Time by James Blish – concluding story of Blish’s Okie tetralogy in which Amalfi and his friends are present at the end of the universe

1961 A Fall of Moondust by Arthur C. Clarke a pleasure tourbus on the moon is sucked down into a sink of moondust, sparking a race against time to rescue the trapped crew and passengers
1962 A Life For The Stars by James Blish – third in the Okie series about cities which can fly through space, focusing on the coming of age of kidnapped earther, young Crispin DeFord, aboard New York
1962 The Man in the High Castle by Philip K. Dick In an alternative future America lost the Second World War and has been partitioned between Japan and Nazi Germany. The narrative follows a motley crew of characters including a dealer in antique Americana, a German spy who warns a Japanese official about a looming surprise German attack, and a woman determined to track down the reclusive author of a hit book which describes an alternative future in which America won the Second World War
1963 Planet of the Apes by Pierre Boulle French journalist Ulysse Mérou accompanies Professor Antelle on a two-year space flight to the star Betelgeuse, where they land on an earth-like plane to discover that humans and apes have evolved here, but the apes are the intelligent, technology-controlling species while the humans are mute beasts
1968 2001: A Space Odyssey a panoramic narrative which starts with aliens stimulating evolution among the first ape-men and ends with a spaceman being transformed into galactic consciousness
1968 Do Androids Dream of Electric Sheep? by Philip K. Dick In 1992 androids are almost indistinguishable from humans except by trained bounty hunters like Rick Deckard who is paid to track down and ‘retire’ escaped andys
1969 Ubik by Philip K. Dick In 1992 the world is threatened by mutants with psionic powers who are combated by ‘inertials’. The novel focuses on the weird alternative world experienced by a group of inertials after a catastrophe on the moon

1971 Mutant 59: The Plastic Eater by Kit Pedler and Gerry Davis – a genetically engineered bacterium starts eating the world’s plastic
1973 Rendezvous With Rama by Arthur C. Clarke – in 2031 a 50-kilometre long object of alien origin enters the solar system, so the crew of the spaceship Endeavour are sent to explore it
1974 Flow My Tears, The Policeman Said by Philip K. Dick – America after the Second World War has become an authoritarian state. The story concerns popular TV host Jason Taverner who is plunged into an alternative version of this world in which he is no longer a rich entertainer but down on the streets among the ‘ordinaries’ and on the run from the police. Why? And how can he get back to his storyline?
1974 The Forever War by Joe Haldeman The story of William Mandella who is recruited into special forces fighting the Taurans, a hostile species who attack Earth outposts, successive tours of duty requiring interstellar journeys during which centuries pass on Earth, so that each of his return visits to the home planet show us society’s massive transformations over the course of the thousand years the war lasts.

1981 The Golden Age of Science Fiction edited by Kingsley Amis – 17 classic sci-fi stories from what Amis considers the Golden Era of the genre, namely the 1950s
1982 2010: Odyssey Two by Arthur C. Clarke – Heywood Floyd joins a Russian spaceship on a two-year journey to Jupiter to a) reclaim the abandoned Discovery and b) investigate the monolith on Japetus
1984 Neuromancer by William Gibson – burnt-out cyberspace cowboy Case is lured by ex-hooker Molly into a mission led by ex-army colonel Armitage to penetrate the secretive corporation, Tessier-Ashpool at the bidding of the vast and powerful artificial intelligence, Wintermute
1986 Burning Chrome by William Gibson – ten short stories, three or four set in Gibson’s ‘Sprawl’ universe, the others ranging across sci-fi possibilities, from a kind of horror story to one about a failing Russian space station
1987 2061: Odyssey Three by Arthur C. Clarke – Spaceship Galaxy is hijacked and forced to land on Europa, moon of the former Jupiter, in a ‘thriller’ notable for Clarke’s descriptions of the bizarre landscapes of Halley’s Comet and Europa
1988 Mona Lisa Overdrive by William Gibson

1990 The Difference Engine by William Gibson and Bruce Sterling – in an alternative history Charles Babbage’s early computer, instead of being left as a paper theory, was actually built, drastically changing British society, so that by 1855 it is led by a party of industrialists and scientists who use databases and secret police to keep the population under control

Count Zero by William Gibson (1986)

He drank off the black bitter coffee. It seemed to him, just for a second, that he could feel the whole Sprawl breathing, and its breath was old and sick and tired, all up and down the stations from Boston to Atlanta…’ (p.286)

The setting

This is the second novel in what came to be known as Gibson’s ‘Sprawl’ trilogy (because there ended up being three of them: his debut, Neuromancer, and the third novel, Mona Lisa Overdrive.)

It is the future. Vast urban sprawls cover half of America, housing estates and huge malls under enormous geodesic domes blocking out the sky. Japanese culture and cuisine is widespread and everyone uses the New Yen as currency. Computers and digital technology, chips and disks, fuel a digital economy. Oil appears to have run out – possibly because Russia took control of the global supply after a brief war which America and the West lost – to be replaced by hydrogen cells. Electricity is generated by the Eastern Seaboard Fission Authority whose well-protected gleaming towers of data can be seen by hackers in cyberspace. The real power in the world lies with vast multinational corporations known as zaibatsus. At the other end of the food chain, down on the littered streets, cheap bars and derelict spaces are full of veterans from the war, damaged physically or psychologically, many of whom turn up as protagonists in the Sprawl novels and in some of the Sprawl-related short stories collected in Burning Chrome (1986) published at the same time as the novels.

‘Sprawltown’s a twisty place, my man.Things are seldom what they seem.’ (Lucas, p.205)

This setting – ‘the street’ – is characterised by two things:

  1. a Raymond Chandler film noir sensibility in which the world is entirely made up of crime and gangs –  especially the terrifying Yakuza gangs
  2. drugs, lots of drugs, everyone is on one type of drug or another, the hero of Neuromancer is off his face a lot of the time, and the drugs range from cheap street drugs like amphetamine (known on the street as ‘wiz’) to new, biochemically-engineered mind-enhancing substances (like ‘the most expensive designer drugs’ which the character named The Wig devotes himself to taking, p.173)

The result is a prose style which combines the basic mood of a thriller – the permanent edginess of protagonists on the run from threatening crime lords or criminal organisations or the cops or someone  – but soaked in slangy, hip, knowing references to the ho-tech, drug-soaked, street gang components of this louche futureworld.

The feel

All that said, Count Zero immediately feels much broader and lighter than Neuromancer. That debut novel was set mostly at night, in often claustrophobic settings, bars, clubs, hotel rooms, dingy back alleys. Also the prose was extremely dense, studded with references to arcane technology or drugs or street gangs. There was barely a run-of-the-mill sentence in the whole book.

Count Zero is much more relaxed and diffused in several ways: its prose style is a lot less hectic – there are plenty of straightforward, factual sentences in it – but also the settings are more varied, and some of them even take place in daylight!

In fact whereas Neuromancer stuck pretty closely to the adventures of its computer hacker hero, Case, Count Zero is a complicated and canny weaving together of what start out as several completely distinct plotlines, featuring completely freestanding characters. Only as the story progresses do we slowly discover how they are linked.

Turner

Turner is an experienced kidnapper of top scientists. In the future this is a recognised profession. The huge scientific multinational corporations which control the world are prepared to pay kidnappers like Turner to poach the star scientists of the rival corporations.

‘You took Chauvet from IBM for Mitsu and they say you took Semenov out of Tomsky.’ (0.68)

Turner is – like the protagonist of every thriller ever written – an outsider, a rebel, the man who doesn’t fit in. Oh how we all wish we could be like him!

Turner himself was incapable of meshing with the intensely tribal world of the zaibatsumen, the lifers. He was a permanent outsider, a rogue factor adrift on the secret seas of intercorporate politics. (p.128)

‘A rogue factor adrift on the secret seas of intercorporate politics’ – cool!

Strikingly, the novel opens with a chapter describing how Turner was blown to pieces by an assassin’s bomb in India, and expensively fitted back together using future technology bythe clients who find him useful. Recuperating in Mexico, he hooks up with a pretty woman he meets in a bar and they have an idyllic romance, with sex on the beach, and sex in the bedroom.

Then – as with half the protagonists in the Burning Chrome stories and in Neuromancer – she walks away, leaving him devastated.

Turns out she was a therapist hired by the client to get Turner back into shape. The client now shows up and tells him this. Turner, super-tough guy that he is, accepts it without a flicker. (This opening reminded me of the idyllic Third World setting at the start of the second Jason Bourne movie, where Jason and his true love are enjoying idyllic times in a beach-front shack in India, till she is killed by mistake by an assassin sent to terminate Jason.)

These are rock solid, straight down-the-line, Hollywood-level, tough guy thriller clichés, and you can see the appeal.

  1. Every timid, shy, boring salaryman and commuter (like myself) thrills to the adventures of people like Turner – young (he is 24, p.131), super-fit, super-alert, super-trained, no-nonsense, super-brave, possessor of ‘a ropey, muscular poise’ (p.129): faces down men bigger and harder than him, immediately wins over the tough bitch in the team, wow, what a man! (it was, apparently, in a review of On Her Majesty’s Secret Service published in the Sunday Times in 1963 that the critic Raymond Mortimer wrote, ‘James Bond is what every man would like to be, and what every woman would like between her sheets.’ Nothing has changed in 56 years.)
  2. And yet, just as predictably, it turns out this tough guy has a heart of soppy mush — for the right woman he can be a perfect gent, picnics on the beach and cunnilingus in the bedroom. What a guy!

We follow as Turner is hired for a new job by his former partner, Conroy. He is to be in charge of setting up a base in the desert with a ragtag bunch of fellow mercs, ready to receive the absconding scientist, Christopher Mitchell, who will be escaping from Maas Biolabs’ high security research base in Arizona. Mitchell is a star science researcher who had developed the ‘hybridoma techniques’ on which much contemporary technology is based (p.127). A very important guy. the client is Hosaka Corp who want his brains and expertise. It’s a major assignment. You won’t be surprised to learn that things go disastrously wrong,

Marly

The Turner chapters are intercut with chapters following Marly Krushkhova, the pretty, rather naive ‘disgraced former owner of a tiny Paris gallery’. She promoted a painting which turned out to be a forgery, so she was fired by the shareholders. Now she’s going for a job interview with a business owned by Josef Virek, rumoured to be the richest man in the world.

Marly is disconcerted to discover that Virek is not present in person, but that she is transported to a life-size hologram of a street in Barcelona, where she sits next to a hologram of him on a park bench and they chat.

In fact, the hologram tells her, the actual ‘Virek’ exists only as a disembodied brain kept alive in a vat in a him security compound in Stockholm.

He doesn’t want to hire her for some straightforward gallery job. Virek wants Marly to track down the artist who created a particular artwork which he once saw and was taken with – a Damian Hirst-style vivarium full of a random collection of detritus.

Virek will authorise money for her use to hire an apartment, planes, whatever she needs in her quest. ‘How long do I have?’ she asks. ‘The rest of your life,’ he replies. It takes a while for her to really understand that he is giving her an unlimited supply of money, over an unlimited period of time, to use all her contacts in the art world to track down the artist who made this one piece.

And, once she has staggered out of the hologram room to be met by Virek’s smooth-talking assistants and given the first instalment of money, she begins to realise that she is being followed and monitored at every step, not least by a suave Spanish man, Paco, who keeps appearing in the background whenever she meets contacts and begins her investigation.

This Quest will turn out to be the central driving force of the narrative, but the fact that Virek is so obscenely rich also gives Gibson plenty of opportunity to reflect on the nature of money, lots of money, super-money, and the effect it has on its owners and on those around them. In this futureworld where people routinely alter their consciousness either with mind-bending drugs or by encountering 3-D holograms or by entering the dizzying world of cyberspace, the rich can quite literally bend reality to their wishes.

‘The unnatural density of my wealth drags irresistibly at the rarest works of the human spirit…’ (p.27)

How could she have imagined that it would be possible to live, to move, in the unnatural field of Virek’s wealth without suffering distortion? Virek had taken her up, in all her misery, and had rotated her through the monstrous, invisible stresses of his money, and she had been changed. (p.107)

Virek’s money was a sort of universal solvent, dissolving barriers to his will… (p.2420

Count Zero

Bobby Newmark, self-styled ‘Count Zero’, still lives with his mom in a crappy apartment in the vast area of cheap, high-rise housing known as Barrytown, New Jersey. He is an apprentice computer hacker, a cowboy of cyberspace, a ‘hotdogger’, hanging round the estate’s chrome-lined bars, trying to be fit in with the local gang members, but keenly aware that he is only a beginner with only a basic, entry-level hacker’s view of cyberspace.

He was like a kid who’d grown up beside an ocean, taking it as much for granted as he took the sky, but knowing nothing of currents, shipping routes of the ins and outs of weather. He’d used decks in school, toys that shuttled you through the infinite reaches of that space that wasn’t space, mankind’s unthinkably complex consensual hallucination, the matrix cyberspace, where the great corporate hotcores burned like neon novas, data so dense you suffered sensory overload if you tried to apprehend more than the merest outline. (p.62)

A local crime boss, Two-A-Day, hands Bobby a state-of-the-art console and asks him to hack into the financial records of some company. Things are going OK when Bobby suddenly experiences an enormous counter-surge of energy directed against him which stops his heart in the real world. Bobby starts to die, when some other undefined force leans in to cyberspace, releases him, and he regains consciousness on his mom’s carpet throwing up.

What the…?

He goes looking for Two-A-Day at the local crappy bar, Leon’s, where Gibson gives us florid descriptions of the drug-selling, computer-game-playing lowlifes. On the TV news he sees that his mum’s flat, indeed the entire row of apartments on that block, have been destroyed by a bomb. Christ! They’re after him.

Bobby goes and hides down a back alley by a dumpster which turns out be a bad idea because someone savagely mugs him. Whoever it is, slashes his chest open and also steals the console Two-A-Day gave him.

When Bobby comes round he is being sewn up using futuristic technology, and then delivered to Two-A-Day’s vast penthouse apartment where he meets a couple of soft-spoken, nattily-dressed and terrifying black men, Beauvoir and Lucas.

Beauvoir explains what’s happened: Two-A-Day had been given some new, high-powered anti-ice (ice being security software devised by corporations to protect their digital assets in cyberspace) program to by unnamed powerful agents. Unwilling to risk anything himself, Two-A-Day had sub-contracted the thing to Bobby – the idea being that, if it’s booby-trapped or dangerous it’ll only be worthless Bobby who gets wasted.

Well, something bad certainly happened to Bobby when he tried to use it. 1. Was that a failure of the program, or was it booby-trapped, or did it trigger a prepared defence mechanism in the corporation Bobby tried to hack?

But 2. and more importantly, whoever mugged him stole the console with the software inside. Now the very High-Ups who sub-contracted testing it to Two-A-Day are pissed off with him… and he is pissed off with Bobby, who needs to get it back.

Three mysteries

These are the three storylines which we follow in short, alternating chapters of Gibson’s over-heated, amphetamine-fuelled prose.

As the night came on, Turner found the edge again. It seemed like a long time since he’d been there, but when it clicked in, it was like he’d never left. It was that superhuman synchromesh flow that stimulants only approximated. (p.126)

All the characters hover on the edge of mind-altering psychotropic drug highs, or mind-expanding plug-ins to the dizzying landscape of cyberspace, or are involved in terror-inducing chases by cops or all-powerful threatening powers. With the result that the prose, and even more the plot, has you permanently on edge. It is a fantastically thrilling, gripping and exciting novel but which can also, partly because of the permanent obscurity Gibson maintains around some of the key motivators of the plot, become quite wearing and draining.

Basically, the narrative hangs around three cliffhanging challenges:

  1. Will Turner’s handling of the defection of the high-level scientist work out as planned?
  2. Who made the artwork that Virek hired Marly to track down, and why is Virek so obsessed by it?
  3. Will Bobby ‘Count Zero’ manage to find the people who mugged him and stole his console, and what is the truth about the new super-program inside it?

Continuities with Neuromancer

I thought the book would be part of the Sprawl trilogy because set in the same futureworld, I hadn’t realised it would literally follow on from the first book, referencing many of the characters and incidents mentioned in Neuromancer and taking them further.

For example, you will remember that the climax of Neuromancer is set on a space station orbiting the earth, only much more than a space station, more like a miniature town set inside a vast offworld which rotates to give it gravity and includes luxury hotels, swimming pools and pleasure gardens. One whole end of this was sealed off and the home of the legendary Tessier-Ashpool family which are the richest in the world and built it.

The Quest in Neuromancer is that Case and the ferocious Molly Millions, she with the 4-centimetry retractable razor blades under each fingernail are hired to co-ordinate an attack on the heart of the Tessier-Ashpool stronghold – Molly has to kidnap the daughter of old man Ashpool, named 3Jane because the wicked old man has manufactured clones of his daughters, and drag her to a jewel-studded head, there to utter the codeword which activates it, at the same time as Case the hacker has hacked into the Tessier-Ashpool security system and disabled it.

Straightforward as this may sound the novel kind of crumbles or disintegrates into increasingly visionary prose as the goal of the Quest is reached and we learn, through welters of mystical-cum-hi-tech prose, that two separate artificial intelligences crafted by 3Jane’s mother, are, at the mention of the codeword, allowed to unite thus creating a sort of super-intelligence which, at that moment, becomes identical with all of cyberspace. In a sort of apocalyptic vision the matrix becomes self-aware, and although it doesn’t affect the material reality of humans out in the real world, it is a transformative event in the collective consensual hallucination of all the world’s data which we call ‘cyberspace’.

‘It’s just a tailored hallucination we all agree to have, cyberspace…’ (the Finn, p.170)

What happens in Count Zero is this story continues. It is seven years after the events of the first novel (p.177) and the sharp-dressed spades Bobby has met are privy to what’s happened to cyberspace since that seismic event, namely that the One has split into a variety of entities which share the names of traditional voodoo gods and goddesses. Yes, voodoo. The latter half of the book is coloured by what Beauvoir and Lucas tell Bobby about the presence in cyberspace of these gods who represent primeval forces, though it is very hard to understand whether they existed before cyberspace, since the dawn of time and have infiltrated it, or are entirely man-made constructions, or what.

‘Jackie is a mambo, a priestess, the horse of Danbala…Danbala rides her, Danbala Wedo, the snake. Other times she is the horse of Aida Wedo, his wife…’ (p.122)

Beauvoir brings Bobby to a bar, Jammer’s, on the 14th floor of a high-rise block in New York.

The most important event in the Turner plotline is that, when the ultralite arrives at the reception site prepared by Turner and the other mercs, it is carrying not Mitchell, but his teenage daughter Angie. Even as she arrives a ferocious firestorm breaks out, presumably Maas Biolabs’ security people having followed its course and now attacking. Turner unstraps the girl from the ultralite and runs with her to a small, high-powered, self-steering jet which takes off at terrific speed just as Turner watches the campment and all the mercs manning it – who we have spent half the book getting to know – vaporised in some kind of semi-nuclear blast.

Bloodied and half conscious Turner steers to plane to crash land near the ranch of his long lost brother, Rudy, and his partner, Sally. Here they fix up the girl, whose name is Angie and have a couple of scenes reminiscing about the old days, about mom and pa and huntin’ and fishin’ in the unspoilt countryside.

This is precisely the kind of low-key interlude you get in Hollywood thrillers, a break after an over-tense fight/crash/conflict sequence. Then it is time to load up into a spare hovercraft (yes, hovercraft are a popular form of transport in this futureworld) and head off, with a vague plan of hiding out in the Sprawl, the name given to the vast urban conurbation stretching from Boston to Florida.

Meanwhile Marly’s investigations keep turning up the name of Tessier-Ashpool and her quest leads her to buy a ticket to the off-world satellite, named Freeside – exactly the place where Neuromancer climaxed. Now, though, the entire section of the satellite which contained the Tessier-Ashpool compound has been hacked off and set into a separate orbit.

Here Marly discovers a mad old cyberhacker, Wigan Ludgate known as The Wig hiding out, guarded by a young crook on the run, Jones (‘me, I came here runnin” p.274) – both of them protective of the core of the complex which is a vast space in which great clusters of waste objects and detritus float in zero gravity. ‘The dome of the Boxmaker’ (p.312)

Attached to a wall is a multi-armed computer-driven robot which uses its arms to grab passing flotsam, cut and shape them with a laser, and then place them in vivariums. This is the robotic creator of the work of art which so entranced Virek.

But along the way, being sent messages from Virek in cyberspace, when she jacks into simstim, by couriers and agents, she’s slowly come to realise that the artist is in danger. Virek doesn’t just want an art work. And now, here in this gravityless dome, a screen flickers into life and his face appears, explaining.

He explains that for some time he’s known that a Christopher Mitchell working at Maas Biolabs has been fed information from some source in cyberspace, this being the real source of Mitchell’s astonishing tech breakthroughs. And his numerous agents and researches have led him to believe that the source of this information, the superbrain behind it, also made the vitrines he set her to track down. Now she has found the source, and is agents, having followed her all the way, are at the doors of the Tessier-Ashpool satellite.

Meanwhile, in the Jammers bar in New York, Bobby and his minder Beauvoir are joined by Angie and Turner. On his long journey – interspersed by attacks from various unnamed opponents (Maas? Hosaka? Conroy?) – Turner has had plenty of opportunity to learn that Angie’s brain has been laced with some kind of physical entity (‘a biosoft modification has been inserted in his daughter’s brain’). This may or may not explain her ability to see visions. While asleep she dreams of voodoo gods and talks to them and, sometimes, they speak through her mouth, as one possessed. At one point she retales to Turner the events at the climax of Neuromancer which we recognise though mean nothing to him.

By the time Turner and Angie meet up with Beauvoir and Bobby in the New York bar, all these characters have had quite a few conversations about what is going on in cyberspace, what the voodoo gods represent, and how they’re linked to the events in the Tessier-Ashpool offworld compound (which, of course, most of them only know about from confused rumour).

The result, for the reader, is to be in a state of sort of permanently confused tension. Turner is chased and attacked, the girl Angie has premonitions of disaster, Bobby is mugged and then on the run from Two-A-Day and whoever his bosses are, the New York nightclub is surrounded by threatening mobs who are under someone’s control, when they open the door laser guns are fired through it.

Only right at the end is Turner contacted by the man who hired him, Conroy, who explains at least part of the plot. According to him, Josef Virek, the world’s richest man, has heard about a new form of biosoft developed by Mitchell and his investigators were all over Mitchell’s attempt to escape Maas. But when he sent his daughter out instead – her head actually laced with the new biosoft invention) Maas’s own men pursued Turner and Angie, observed by Virek’s men, and complicated by the fact the corporation who was paying for Mitchell to be extracted, Hosaka, thought they’d been double crossed and were also tracking Turner.

By the end of the book I think that one of Beauvoir’s speculations may be close to the truth, that The One created at the end of Neuromancer has, for reasons unknown, split into multiple lesser entities and that these, having ranged through all mankind’s systems of signs and symbols, have settled on the voodoo gods as appropriate interfaces with mankind that humans will understand. The least incomprehensible, anyway.

In Jammer’s Bobby jacks into the matrix to find out why the club is surrounded and how to get rid of the mob and the attackers, when a series of things happens. He is sucked into a powerful programme and suddenly is sitting in the same park on the same bench next to Josef Virek as Marly had early in the novel. But the women he jacked in with, one of Beauvoir’s black associates, was killed almost immediately. Virek has no idea who Bobby is and orders his sidekick, Paco to shoot him but, just as Paco lines up a gun, another far bigger program and presence erupts out of the flower beds and chases Virek’s screaming figure down the path and obliterates him.

It is Baron Samedi, one of the voodoo presences and he is taking his revenge for one of their number being killed by a Virek programme. In his vat in Stockholm Virek’s life support fails. He is dead with the result that a) up in the dome of the Boxmaker his face suddenly disappears from the screen where Marly had been listening to his orders and b) outside Jammer’s the assassins and mercs who had assembled to grab Angie – which was the goal of them surrounding the place – are abruptly called off.

Conroy, the menacing merc who had hired Turner for the extraction job and who appears on a videocall right at the end explaining to Turner the combination of forces who’ve been pursuing him, well in the attack on the merc’s camp back at the moment when Angie’s ultralight touched down and which killed all the other mercs Turner had assembled – one of them (Ramirez) had a girlfriend, Jaylene Slide, a mean bitch who is plenty angry at Conroy.

‘I’m Slide,’ the figure said, hand on its hips. ‘Jaylene. You don’t fuck with me. Nobody in LA,’ and she gestured, a window suddenly snapped into existence behind her,’ fucks with me.’ (p.292)

Turns out she has been tracking him down to his current location in a hotel in New York, Park Avenue to be precise. And, as we and Turner are watching Conroy’s face on the screen, we hear her order her buddies to blow up the entire floor of the building where Conroy and his team are based. Conroy hesitates a moment and then there’s a loud bang then the picture flickers off.

Before being blown up Conroy had told Turner that Hosaka and Maas, the two giant corporations had reached a settlement about Mitchell’s death, a discreet payout with no publicity in the way of giant corporations.

And so, in the space of a few pages, all the baddies who have been chasing our heroes and fuelling the nail-biting narrative, disappear! Turner, Angie, Bobby – suddenly they’re all safe.

Loose ends

So once again, as in Neuromancer, the novel’s climax is an odd mix of the entirely worldly thriller element (Slide’s revenge against Conroy) and typical corporate cynicism (Maas and Hosaka making up) with a strangely mystical and difficult to understand element (the voodoo gods who destroy Virek). And I think that is a deliberate point – the point that the complexity of cyberspace has produced entities which are literally beyond human comprehension and with goals and aims of their own which interact and overlap with human motivations but are extra to them.

Anyway, most of the human characters survive and in a couple of pages at the end of the main narrative we are given a little of their subsequent careers. The teenager Angie, bloodied by some of her experiences, but unbowed, uses her access to the voodoo gods to establish a career as a simstim star for the global entertainment corp, Sense/Net.

If you remember, right back when Bobby jacked into Two-A-Day’s console and was being killed, it was she who stepped in to save him. Thereafter, for the rest of the book, they have a close psychic ink which neither can quite explain and becomes more important as Bobby jacks in in subsequent sequences. The upshot is that Angie hires Bobby as her ‘bodyguard’ in the new life she carves out for herself in California.

Marly returns to Paris unscathed by her adventures and ends up curating one of the largest art galleries in the city.

Turner returns to the ranch where he had briefly holed up with Rudy and Sally earlier in the book. It’s typical of the plot’s complexities that during those brief few days he managed to fall in love with Sally (his brother’s partner) and impregnate her (p.194). Rudy himself was, with the inevitability of a Hollywood thriller, killed by Turner’s pursuers when they tracked the crashed jet to their ranch – but they let Sally live and she gave birth to Turner’s child nine months later. He’s quit the kidnapping business.

But behind all this is the uneasy knowledge that the matrix of cyberspace has, apparently, become home to sentient beings, who take the shape of voodoo gods and can intervene in human affairs. Should we be worried? Is this all going to lead to some Terminator-style apocalypse? You have to read the third in the trilogy to find out.

P.S. the Finn

I should add that Beauvoir at one stage takes Count Zero to see the Finn, an outrageously foul-mouthed, dirty and senior hacker who, it turns out, was the man who passed on the dodgy console to Two-A-Day. It’s only right at the end of the book, and after reading the ending a couple of times, that I think I worked out that the console is one of many objects made by the machine in the Dome of the Boxmaker, which Wigan Ludgate, in his madness, sends off to an unnamed fence back on earth, who I think we are meant to deduce is the Finn. So the program inside the workaday-looking console is in fact an advanced product made by the voodoo AIs. And which explains why Angie, who is a separate creation of the voodoo AIs via her father, Mitchell, was able to lean into it when it began to overpower and kill the Count back in the early pages of the novel.

I mention all this a) because it ties up a loose thread, b) because it gives you a sense of the complexity – and the wacky characters – which the narrative delights in c) because the Finn will turn up in the next novel, Mona Lisa Overdrive.

Credit

Count Zero by William Gibson was published by Victor Gollancz Ltd in 1986. All references are to the 1993 Grafton paperback edition.


Related links

Reviews of books by William Gibson

Other science fiction reviews

1888 Looking Backward 2000-1887 by Edward Bellamy – Julian West wakes up in the year 2000 to discover a peaceful revolution has ushered in a society of state planning, equality and contentment
1890 News from Nowhere by William Morris – waking from a long sleep, William Guest is shown round a London transformed into villages of contented craftsmen

1895 The Time Machine by H.G. Wells – the unnamed inventor and time traveller tells his dinner party guests the story of his adventure among the Eloi and the Morlocks in the year 802,701
1896 The Island of Doctor Moreau by H.G. Wells – Edward Prendick is stranded on a remote island where he discovers the ‘owner’, Dr Gustave Moreau, is experimentally creating human-animal hybrids
1897 The Invisible Man by H.G. Wells – an embittered young scientist, Griffin, makes himself invisible, starting with comic capers in a Sussex village, and ending with demented murders
1898 The War of the Worlds – the Martians invade earth
1899 When The Sleeper Wakes/The Sleeper Wakes by H.G. Wells – Graham awakes in the year 2100 to find himself at the centre of a revolution to overthrow the repressive society of the future
1899 A Story of the Days To Come by H.G. Wells – set in the same future London as The Sleeper Wakes, Denton and Elizabeth defy her wealthy family in order to marry, fall into poverty, and experience life as serfs in the Underground city run by the sinister Labour Corps

1901 The First Men in the Moon by H.G. Wells – Mr Bedford and Mr Cavor use the invention of ‘Cavorite’ to fly to the moon and discover the underground civilisation of the Selenites
1904 The Food of the Gods and How It Came to Earth by H.G. Wells – scientists invent a compound which makes plants, animals and humans grow to giant size, prompting giant humans to rebel against the ‘little people’
1905 With the Night Mail by Rudyard Kipling – it is 2000 and the narrator accompanies a GPO airship across the Atlantic
1906 In the Days of the Comet by H.G. Wells – a comet passes through earth’s atmosphere and brings about ‘the Great Change’, inaugurating an era of wisdom and fairness, as told by narrator Willie Leadford
1908 The War in the Air by H.G. Wells – Bert Smallways, a bicycle-repairman from Kent, gets caught up in the outbreak of the war in the air which brings Western civilisation to an end
1909 The Machine Stops by E.M. Foster – people of the future live in underground cells regulated by ‘the Machine’ until one of them rebels

1912 The Lost World by Sir Arthur Conan Doyle – Professor Challenger leads an expedition to a plateau in the Amazon rainforest where prehistoric animals still exist
1912 As Easy as ABC by Rudyard Kipling – set in 2065 in a world characterised by isolation and privacy, forces from the ABC are sent to suppress an outbreak of ‘crowdism’
1913 The Horror of the Heights by Arthur Conan Doyle – airman Captain Joyce-Armstrong flies higher than anyone before him and discovers the upper atmosphere is inhabited by vast jellyfish-like monsters
1914 The World Set Free by H.G. Wells – A history of the future in which the devastation of an atomic war leads to the creation of a World Government, told via a number of characters who are central to the change
1918 The Land That Time Forgot by Edgar Rice Burroughs – a trilogy of pulp novellas in which all-American heroes battle ape-men and dinosaurs on a lost island in the Antarctic

1921 We by Evgeny Zamyatin – like everyone else in the dystopian future of OneState, D-503 lives life according to the Table of Hours, until I-330 wakens him to the truth
1925 Heart of a Dog by Mikhail Bulgakov – a Moscow scientist transplants the testicles and pituitary gland of a dead tramp into the body of a stray dog, with disastrous consequences
1927 The Maracot Deep by Arthur Conan Doyle – a scientist, engineer and a hero are trying out a new bathysphere when the wire snaps and they hurtle to the bottom of the sea, there to discover…

1930 Last and First Men by Olaf Stapledon – mind-boggling ‘history’ of the future of mankind over the next two billion years
1938 Out of the Silent Planet by C.S. Lewis – baddies Devine and Weston kidnap Ransom and take him in their spherical spaceship to Malacandra aka Mars,

1943 Perelandra (Voyage to Venus) by C.S. Lewis – Ransom is sent to Perelandra aka Venus, to prevent a second temptation by the Devil and the fall of the planet’s new young inhabitants
1945 That Hideous Strength: A Modern Fairy-Tale for Grown-ups by C.S. Lewis– Ransom assembles a motley crew to combat the rise of an evil corporation which is seeking to overthrow mankind
1949 Nineteen Eighty-Four by George Orwell – after a nuclear war, inhabitants of ruined London are divided into the sheep-like ‘proles’ and members of the Party who are kept under unremitting surveillance

1950 I, Robot by Isaac Asimov – nine short stories about ‘positronic’ robots, which chart their rise from dumb playmates to controllers of humanity’s destiny
1950 The Martian Chronicles – 13 short stories with 13 linking passages loosely describing mankind’s colonisation of Mars, featuring strange, dreamlike encounters with Martians
1951 Foundation by Isaac Asimov – the first five stories telling the rise of the Foundation created by psychohistorian Hari Seldon to preserve civilisation during the collapse of the Galactic Empire
1951 The Illustrated Man – eighteen short stories which use the future, Mars and Venus as settings for what are essentially earth-bound tales of fantasy and horror
1952 Foundation and Empire by Isaac Asimov – two long stories which continue the future history of the Foundation set up by psychohistorian Hari Seldon as it faces attack by an Imperial general, and then the menace of the mysterious mutant known only as ‘the Mule’
1953 Second Foundation by Isaac Asimov – concluding part of the ‘trilogy’ describing the attempt to preserve civilisation after the collapse of the Galactic Empire
1953 Earthman, Come Home by James Blish – the adventures of New York City, a self-contained space city which wanders the galaxy 2,000 years hence powered by spindizzy technology
1953 Fahrenheit 451 by Ray Bradbury – a masterpiece, a terrifying anticipation of a future when books are banned and professional firemen are paid to track down stashes of forbidden books and burn them
1953 Childhood’s End by Arthur C. Clarke a thrilling narrative involving the ‘Overlords’ who arrive from space to supervise mankind’s transition to the next stage in its evolution
1954 The Caves of Steel by Isaac Asimov – set 3,000 years in the future when humans have separated into ‘Spacers’ who have colonised 50 other planets, and the overpopulated earth whose inhabitants live in enclosed cities or ‘caves of steel’, and introducing detective Elijah Baley to solve a murder mystery
1956 The Naked Sun by Isaac Asimov – 3,000 years in the future detective Elijah Baley returns, with his robot sidekick, R. Daneel Olivaw, to solve a murder mystery on the remote planet of Solaria
1956 They Shall Have Stars by James Blish – explains the invention – in the near future – of the anti-death drugs and the spindizzy technology which allow the human race to colonise the galaxy
1957 The Black Cloud by Fred Hoyle – a vast cloud of gas heads into the solar system, blocking out heat and light from the sun with cataclysmic consequences on Earth, until a small band of maverick astronomers discovers that the cloud contains intelligence and can be communicated with
1959 The Triumph of Time by James Blish – concluding story of Blish’s Okie tetralogy in which Amalfi and his friends are present at the end of the universe

1961 A Fall of Moondust by Arthur C. Clarke a pleasure tourbus on the moon is sucked down into a sink of moondust, sparking a race against time to rescue the trapped crew and passengers
1962 A Life For The Stars by James Blish – third in the Okie series about cities which can fly through space, focusing on the coming of age of kidnapped earther, young Crispin DeFord, aboard New York
1962 The Man in the High Castle by Philip K. Dick In an alternative future America lost the Second World War and has been partitioned between Japan and Nazi Germany. The narrative follows a motley crew of characters including a dealer in antique Americana, a German spy who warns a Japanese official about a looming surprise German attack, and a woman determined to track down the reclusive author of a hit book which describes an alternative future in which America won the Second World War
1963 Planet of the Apes by Pierre Boulle French journalist Ulysse Mérou accompanies Professor Antelle on a two-year space flight to the star Betelgeuse, where they land on an earth-like plane to discover that humans and apes have evolved here, but the apes are the intelligent, technology-controlling species while the humans are mute beasts
1968 2001: A Space Odyssey a panoramic narrative which starts with aliens stimulating evolution among the first ape-men and ends with a spaceman being transformed into galactic consciousness
1968 Do Androids Dream of Electric Sheep? by Philip K. Dick In 1992 androids are almost indistinguishable from humans except by trained bounty hunters like Rick Deckard who is paid to track down and ‘retire’ escaped andys
1969 Ubik by Philip K. Dick In 1992 the world is threatened by mutants with psionic powers who are combated by ‘inertials’. The novel focuses on the weird alternative world experienced by a group of inertials after a catastrophe on the moon

1971 Mutant 59: The Plastic Eater by Kit Pedler and Gerry Davis – a genetically engineered bacterium starts eating the world’s plastic
1973 Rendezvous With Rama by Arthur C. Clarke – in 2031 a 50-kilometre long object of alien origin enters the solar system, so the crew of the spaceship Endeavour are sent to explore it
1974 Flow My Tears, The Policeman Said by Philip K. Dick – America after the Second World War has become an authoritarian state. The story concerns popular TV host Jason Taverner who is plunged into an alternative version of this world in which he is no longer a rich entertainer but down on the streets among the ‘ordinaries’ and on the run from the police. Why? And how can he get back to his storyline?
1974 The Forever War by Joe Haldeman The story of William Mandella who is recruited into special forces fighting the Taurans, a hostile species who attack Earth outposts, successive tours of duty requiring interstellar journeys during which centuries pass on Earth, so that each of his return visits to the home planet show us society’s massive transformations over the course of the thousand years the war lasts.

1981 The Golden Age of Science Fiction edited by Kingsley Amis – 17 classic sci-fi stories from what Amis considers the Golden Era of the genre, namely the 1950s
1982 2010: Odyssey Two by Arthur C. Clarke – Heywood Floyd joins a Russian spaceship on a two-year journey to Jupiter to a) reclaim the abandoned Discovery and b) investigate the monolith on Japetus
1984 Neuromancer by William Gibson – burnt-out cyberspace cowboy Case is lured by ex-hooker Molly into a mission led by ex-army colonel Armitage to penetrate the secretive corporation, Tessier-Ashpool at the bidding of the vast and powerful artificial intelligence, Wintermute
1986 Burning Chrome by William Gibson – ten short stories, three or four set in Gibson’s ‘Sprawl’ universe, the others ranging across sci-fi possibilities, from a kind of horror story to one about a failing Russian space station
1986 Count Zero by William Gibson – second in the ‘Sprawl trilogy’
1987 2061: Odyssey Three by Arthur C. Clarke – Spaceship Galaxy is hijacked and forced to land on Europa, moon of the former Jupiter, in a ‘thriller’ notable for Clarke’s descriptions of the bizarre landscapes of Halley’s Comet and Europa

1990 The Difference Engine by William Gibson and Bruce Sterling – in an alternative history Charles Babbage’s early computer, instead of being left as a paper theory, was actually built, drastically changing British society, so that by 1855 it is led by a party of industrialists and scientists who use databases and secret police to keep the population under control

Burning Chrome by William Gibson (1986)

So I went out into the night and the neon and let the crowd pull me along, walking blind, willing myself to be just a segment of that mass organism, just one more drifting chip of consciousness under the geodesics. (p.218)

Burning Chrome is a collection of ten short stories by William Gibson. They include his first published work, Fragments of a Hologram Rose, published in 1977, and then all the stories he wrote up till 1986.

In 1984 Gibson had published his debut novel, Neuromancer, set in a future world dominated by digital techologies, in which he made great use of the ideas of cyberspace and the matrix of digital information. What made it really distinctive, though, was how all this was viewed filtered through a film noir, street level culture which mixed the tough guy crime stories of Raymond Chandler with 1980s punk culture – in which this brave future was not supervised by Arthur C. Clarke-style, clean-suited technocrats, but was at the mercy of international corporations, Japanese yakuza gangs, ninja assassins, dealers selling all manner of futuristic drugs, holograms used for viewing savage knife fights or holoporn showing the obvious – in other words, a future seen from a street-level view of crime and rackets and dealers and pimps and whores, all summed up in the word, ‘the biz’. And all conveyed in an amphetamine-driven, drug-crazed, super-charged prose, dense with a dizzy combination of street slang and tech terms.

Neuromancer was followed by Count Zero and Mona Lisa Overdrive which, together, are now said to comprise Gibson’s ‘Sprawl’ trilogy, so-called because in this America of the future, the entire East Coast has become one vast, continuous urban sprawl.

The stories in this collection include several which share the Sprawl world, including one which actually features the female protagonist from Neuromancer, Molly (and where we learn her surname is the rather cartoonish Million – Molly Millions).

And then there are ‘the rest’, a miscellany of non-Sprawl science fiction stories, most of them set in the future, or a future, just not necessarily the Sprawl future.


Sprawl stories

Fragments of a Hologram Rose (1977) first published work

It’s very short (7 pages) and it is very fragmentary. We get the protagonist’s back story in scattered fragments. We have Hints of the Damaged Future, hints that Japanese business and culture was taking over America – the kit Parker uses to get into ASP is made by Japanese corporation, Sendai; more importantly, when a teenager his parents indenture him to a the US branch of a Japanese corporation, with its barracks and corporate hymns. He runs away. He flees to a California which has declared itself independent of the USA, under a chaotic ‘New Secessionist’ movement. Up to a point these can maybe be seen as extrapolations of trends Gibson saw in his own time.

The story already contains key themes, namely the protagonist, Parker, works on Apparent Sensory Perception (ASP) programmes. As in the Sprawl stories, you plug your brain into the player, play the tapes and you are there: the recording completely floods your sensorium.

And also, what I by now realise is another major theme, which is a surprisingly sentimental lost-love trope. The girls in Gibson (well, young women) are always slender as gazelles and tough as silicon razor nails. Sex is an olympic workout. His women can hold their own against gangsters and dealers. BUT, beneath this leather-jacketed veneer of modernity, the men are always loving and losing them, in a sentimental ‘I’m not going to cry’ tough guy way descended from Hemingway and Chandler.

Parker has woken at 3 in the morning (that’s another trope: it’s always the middle of the night, or the darkest hour before dawn) and is rummaging through her belongings and his memories. He finds the hologram of a rose which he unsentimentally flushes into the waste disposal unit. His last memory is watching her going off in a taxi leaving him standing there in the pouring rain. Sob.

Johnny Mnemonic (1981)

Super cool and fast moving, this concerns Johnny Mnemonic, so-named because memory banks (a hard drive) has been neurally inserted into his brain, so that he can store vast amounts of data which a) he doesn’t understand b) he cannot himself access.

The stored data are fed in through a modified series of microsurgical contraautism prostheses.’ (p.22)

Only clients with the password can access it. He is a storage facility or, as he himself puts it: ‘a nice meatball chock-full of implants.’

As so often the story features a meeting with a drug dealer, Ralfi, in a lowlife café. The dealer has brought a neural disruptor so, although Johnny has packed a sawnoff shotgun in an adidas bag, he is paralysed, while the dealer indicates that the hired muscle he’s brought, Lewis, is going to hurt him.

Enter a typically lean, mean, streetwise chick, who identifies herself as Molly Millions (‘She was wearing leather jeans the colour of dried blood’) and, as Lewis leans forward to hurt Johnny, flips her hand past his, somehow lacerating his wrist down to the artery. Lewis clutches it and runs off. We later learn Molly has four-centimetre-long razor retractable blades installed under her fingernails. (She has also had her eyballs replaced with digital lenses.) The neural disruptor goes off and Johnny is free.

Molly grabs his hand and runs him along to her hiding place, a disused part of the lofty ceiling of a vast mall made of geodesic domes, overseen by an outlandish gang named the Lo Teks who dance and perform on a high-wire dance floor they call the Killing Floor.

In case this is all too mundane, Gibson throws in the participation of a cybernetic dolphin, a relic from the war (you know, that war) which is kept in a rundown zoo, but features, among its other hi-tech devices, a SQUID, being a Superconducting Quantum Interference Detector, which they use to extract the data in Johnny’s head which caused Ralfi to come after him. They reward the dolphin, whose rather dull name is Jones, by shooting him up with heroin, yes, this cybernetic dolphin is a junkie.

They use Jones’s skills to extract and place the data in a construct which they leave on a shelf in the backroom of a gift shop.

And here is another classic element of the Sprawl world: the power of multinational corporations, the real rulers of the world, controllers of entire economies, and that most of these multinational corporations are Japanese.

The Yakuza is a true multinational, like ITT and Ono-Sendai. Fifty years before I was born the Yakuza had already absorbed the Triads, the Mafia, the Union Corse. (p.22)

Burning Chrome (1982)

A seminal story for several reasons.

  1. It has all the familiar ingredients: Automatic Jack and Bobby Quine are two ex-soldiers (fought at the Battle of Kiev in the same failed war against Russia mentioned in Neuromancer). Jack, the narrator, is injured/wounded – his arm was lasered off while flying a microlight. Future technology gives him a replacement cybernetic arm, powered by nerves.
  2. There’s a sexy chick, Rikki, who within a sentence of appearing in the story, is pulling a ‘frayed khaki cotton shirt’ over her pert, twenty-something breasts. Jack falls in love with her, then loses her.
  3. Jack and Bobby are criminals who hack into business information in cyberspace for gain.

In terms of storytelling technique, it is classic Gibson in the way it’s based in a ‘present’, after the bank job, the heist, the caper – in which the narrator a) looks back on everything that’s happened b) dwells on falling in love with the woman and losing her – and intersperses this with chunks of exposition, which tell the actual story i.e. how Jack and Bobby enter cyberspace to break into the highly defended vaults of ‘Chrome’, a terrifyingly violent criminal who launders money for organised crime, as well as running a bar-cum-brothel, the House of Blue Lights.

Chrome: her pretty childface smooth as steel, with eyes that would have been at home on the bottom of some deep Atlantic trench, cold grey eyes that lived under terrible pressure. They said she cooked her own cancers for people who crossed her, rococo custom variations that took years to kill you. (p.196)

Same technique is used in New Rose Hotel, where the narrator is in a ‘present’, after a big criminal caper has taken place – looking back at both the build-up to the crime, and lamenting his abandonment by a sexy, feisty woman (Sandii). (She took the money and went off to Hollywood in hopes of becoming a ‘simstim’ star.)

But the most important aspect is that, by way of describing how Jack and Bobby steal all Chrome’s assets in cyberspace, it gives extended (and useful) explanations of key concepts in Gibson’s ‘Sprawl’ universe – cyberspace, the matrix and ice.

Bobby was a cowboy, and ice was the nature of his game, ice from ICE, Intrusion Countermeasures Electronics. The matrix is an abstract representation of the relationships between data systems. Legitimate programmers jack into their employers’ sector of the matrix and find themselves surrounded by bright geometries representing corporate data.

Towers and fields of it ranged in the colourless nonspace of the simulation matrix, the electronic consensus-hallucination that facilitates the handling and exchange of massive quantities of data. Legitimate programmers never see the walls of ice they operate behind, the walls of shadow that screen their operations from others, from industrial-espionage artists and hustlers like Bobby Quine.

And I can’t resist quoting the final paragraph in this sequence because it’s a classic example of how Gibson’s mastery of a certain type of speed-fuelled prose can turn what is, basically, the boring reality of criminals hacking into computers, into soaring prose poetry.

Bobby was a cowboy. Bobby was a cracksman, a burglar, casing mankind’s extended electronic nervous system, rustling data and credit in the crowded matrix, monochrome nonspace where the only stars are dense concentrations of information, and high above it all burn corporate galaxies and the cold spiral arms of military systems. (p.197)

A bit later, the narrator tells us there are some 15 million legitimate console operators around the world, doing the daily trudgework of maintaining these vast castles of data. But we never meet them in Gibson’s stories. We only meet the lowlife, edgy, drug-fuelled hackers and hustlers.

On one level, Gibson is just the latest in a long line of American noir writers who make crime sound impossibly glamorous.

P.S.

Automatic Jack is referenced in the second of the Sprawl trilogy, Count Zero. In that novel Bobby the hacker has ended up in the 14th-floor nightclub owned by a dude named Jammer, and can’t take his eyes of the man’s cool new cyberspace deck, so Jammer hands Bobby a set of trodes:

He stood up, grabbed the handles on either side of the black console, and spun it round so it faced Bobby. ‘Go on. You’ll cream your jeans. Things ten years old and it’ll still wipe as son most anything. Guy name of Automatic Jack built it straight from scratch. He was Bobby Quine’s hardware artist once. The two of ’em burnt the Blue Lights together, but that was probably before you were born…’ (Count Zero, p.230)


Other stories

The Gernsback Continuum (1981)

The first-person narrator is hired to take photographs for a book of photo-journalism documenting the futuristic buildings of the 1930s, what the woman consultant to the project calls ‘American Streamlined Moderne’, what the publisher calls ‘raygun Gothic’, the book to be titled, The Airstream Futuropolis: The Tomorrow That Never Was.

To cut a long story short, on his cruises round provincial America looking for these architectural indicators of a future which never happened, he starts to hallucinate himself into the alternative future where they were built, soaring domes, spires and arcologies linked by high-level walkways, the sky full of flying silver vehicles, and on the ground around him tough-guy blonde 1930s men named Chuck, their arms around wasp-waisted plastic women of the future, both out of the old movies Metropolis and Shape of Things To Come.

Obviously – inevitably – this being Gibson, the narrator is popping various types of drug all the time and at first dismisses the visions as ‘amphetamine psychosis’. If this were J.G. Ballard the narrator’s mind would eventually disappear into this alternative universe, while their body remained here, catatonic.

But, throughout the story, he has been anchored in reality by constant phone calls to a colleague who spends his life writing up the weird beliefs of Americans – Elvis is alive on Mars, UFOs took my husband – and who is totally blasé about the narrator’s visions and, indeed, the opening sentence tells us that it was all an ‘episode’ which is now fading.

In other words, it doesn’t go for the full-on psychosis and so comes over as rather a conventional 1950s-type story.

The Belonging Kind (with John Shirley, 1981)

I wonder what collaboration brings for Gibson. He collaborates quite a lot. In this case the setting is very Gibson – a perpetual night-time of clubs and bars, back alleyways, littered with broken glass and graffiti, the shabby single room of a low-paid single man.

Coretti is a shabby, badly dressed ungainly loner. He goes to a bar. A notably attractive woman (they generally are: Gibson’s stories froth over with femmes fatales) lets him chat her up. When she leaves, he follows her and is thunderstruck when, half way across a night-time road, she changes shape: her dress changes, her hair changes, the shape of her body subtly alters. She becomes a different woman.

From a distance he watches her visit other bars, chatting friendly to other strange men, echoing their conversation, fitting right in. He becomes obsessed. He loses his day job, takes a cheaper labouring job, loses that, doesn’t eat, lives only to track her down.

Finally, in the early hours (the characteristic Gibson time of day) he finds her in a bar, chatting in her easygoing manner to a man. They leave and get into a cab, at the last minute Coretti flings himself inside, but the other two don’t even notice. And when she goes to pay the river Corettit is stunned to see her reach inside her own body, through a pink slit like a fish’s gill, to bring out wet notes which dry as she hands them over.

Coretti follows the couple up to a hotel room in which he is not that surprised to discover a dozen or so other people perching on beds, sofas, chairs. Motionless, their eyes covered by a thin filament of flesh. They are, he realises, roosting. They are some kind of alien life form which lives to blend in. Maybe they started off feeling normal, eating and drinking like other folk. Then got to realise they feel restless, outside, different. Stop eating. Exist off alcohol metabolised at bars, maybe…

He realises he is one of them. The story ends with Coretti, also, pulling wet money out of his gill, paying for whatever he needs, sitting passively in bars wearing whatever is required, whatever is required to fit right in.

Hinterlands (1981)

A strange and disturbing story about a strange and disturbing phenomenon. At some in our future a Russian spaceship, an Alyut 6, en route to Mars, simply disappears. Two years later it reappears, its pilot, Lieutenant Colonel Olga Tovyevski, out of her mind. Several other ships disappear at the same location. It becomes clear it’s the departure point of some kind of Highway, which is what Americans call it, while the French call it the subway and the Russians the river.

Over the years an entire space station is set up to a) despatch probes and individuals through the Highway b) ready to receive them back. The success rate is low. Of those who return 20% are dead on arrival, 70% are mad, gone, lost – only 10% or so alive and capable of speech or communication, although often badly damaged.

Why keep on doing it? Because the second or third returnee came back with metal into which was coded information including a cure for cancer. After that humanity had to continue sending people into this…. thing… junkyard? curio shop, whatever it is.

The narrative follows the protagonist, Toby, preparing to greet a new returnee, Leni Hofmannstahl. The space station has an entire area nicknamed ‘Heaven’, which is full of grass and plants and the sound of trickling water, built on the advice of psychotherapists to provide the most calming environment possible for returnees, though it rarely works.

And, being Gibson, there is a psychic element, an interference with minds, which is that the greeter (himself) mind melds with a ‘controller’, becoming one via a device nicknamed a ‘bone-phone’ i.e. an implant in his brain.

Toby’s controller, Hiro, has genned up on Leni’s entire profile, knows her inside out, while Toby is carrying the entire arsenal of drugs know to humans to try and calm Leni. But when he enters the probe, now safely docked in ‘Heaven’, Toby immediately sees that she is ‘gone’. And in a very florid way. She is pinned in her pilot’s chair and, somehow, has persuaded the ship’s onboard medical unit to flay her right arm and pin it to the plastic work surface, skin unwrapped, nerves and tendons revealed, expertly dissected. She bled to death.

That night Toby is in bed with his squeeze, Charmian. We learn that they have been recruited from the ‘rejects’, the astronauts who bob around in a probe in the right area but, for reasons unknown, are not chosen, are not taken, who feel the crushing weight of rejection, often try to commit suicide, their brains are rewritten, ‘kinked’, adjusted, and then they are used as ‘surrogates’, almost-rans, half way towards the returnees, who an operator using the ‘bone-phone’ can meld and control. The price they pay. Clutching his woman in the dark, crying, empty drug wrappers clenched in his fist.

Red Star, Winter Orbit (co-written with Bruce Sterling, 1983)

A Russian space station – Kosmograd – has been orbiting earth for decades (since the turn of the century, apparently). It is armed, so there’s a squad of six soldiers and a KGB officer aboard.

The narrative describes the rebellion of the twenty or so civilian cosmonauts aboard the station, led by Korolev, himself badly injured in some kind of ‘blow-out’ twenty years previously, against the KGB man Yefremov, when they intercept Kremlin order that the station is to be abandoned and its orbit left to decay till it burns up in the earth’s atmosphere.

As so often, half the interest of the story is the ‘hints’ it drops of the fictional future. In this future the Russians have won. The Treaty of Vienna gave them control of the entire Earths oil supply, then there was some kind of nuclear meltdown in Kansas, with the result that, for three decades, America has been ‘gradually sliding into isolationism and industrial decline.’ (p.110) In some kind of attempt to gain extra power they have resorted to sending enormous balloons up into the outer atmosphere to collect energy.

And yet the story reveals that the Soviets themselves have failed. There was some kind of attempt to do mining on the moon, which failed. And we learn that Korolev, the protagonist – Colonel Yuri Vasilevich Korolev – had been the first man on Mars, back in the day. Now, as the KGB try to organise abandoning the Kosmograd, he is set to become the last man in space. Gloomily, Yefremov tells Korolev that the entire human endeavour to ‘escape’ into space has failed.

Kosmograd was a dream, Colonel. A dream that failed. Like space. We have no need to be here. We have an entire world to put in order. (p.107)

New Rose Hotel (1984)

In the early hours it starts to rain and the protagonist lies in bed in his cheap hotel going back over recent events trying to figure out where it all went wrong and how the chick he thought he’d clicked with, got away. That’s the classic shape of a Gibson Sprawl story.

This one is interesting because it expands on the basic Gibson idea that the future will be controlled by vast multinational conglomerates, and competition won’t be so much for resources as for knowledge.

Although the protagonist takes his time piecing together the sequence of events which brought him to this cheap hotel, by the end of the story the plot is clear.

The narrator is an expert at kidnapping the scientists whose inventions fuel the vast multinationals. He is hired by a man named Fox (‘point man in the skull wars, a middleman for corporate crossovers’) to work alongside another freelancer named Sandii to kidnap a genius named Hiroshi Yomuri from Maas Biolabs GmbH who had him, and hand him over to another corporate client, Hosaka.

Imagine an alien, Fox once said, who’s come here to identify the planet’s dominant for of intelligence. The alien has a look, then chooses. What do you think he picks? I probably shrugged. The zaibatsus, Fox said, the multinationals. The blood of a zaibatsu is information, not people. The structure is independent of the individual lives that comprise it. Corporation as life form. (p.129)

Anyway, Sandii, the narrator and Fox put together the kidnap and, sure enough, Yomuri disappears from a street in Vienna, popping up again in the secure facility the narrator has arranged for him in Marrakesh. Our chaps notice a number of other top Hosaka scientists flying in to confer with him. Then – disaster.

Sandii has double crossed them. She was paid by Mass to carry out the kidnapping, but had installed a diskette at the new hideaway which released some kind of Meningococcal infection. It killed Hiroshi and all the other Hosaka researchers. Score Maas. Hosaka’s anger knows no limits. He and Fox immediately go on the run, but he sees Fox get thrown off the balcony of a shopping mall, falling to the ground and breaking his back.

Now the narrator is holed up in the cheapest, obscurest hotel he can find, trying to cover his tracks, knowing assassins are on his trail and going over it all in his mind, wishing Sandii was still with him, wishing she still loved him, wishing she was holding his hand.

The Winter Market (1986)

The narrator, Casey, is another young buck at home in the louche worlds of sex and drugs and rock’n’roll. He goes on eight-hour-long bender when he learns that a recording star he’s been working for has died. But this is more complex than it seems.

We are in the future and people can record and edit other people’s experiences using ‘neuroelectronics’ – accessing and experiencing levels of consciousness which most people can only access in dreams, dream experiences. These can then be edited to create what are in effects ‘albums’, full of ‘tracks’, which recreate – which let you experience – other people’s lives, thoughts and feelings.

The narrator is a kind of ‘record producer’ of this kind of content, and the story looks back, soulfully and sadly, on his working relationship with a particularly fucked-up woman he met in a bar, Lise, who is only able to move because her withered body is fitted into a carbon exo-skeleton.

She is an epitome of the doomed artist, but in a leather jacket and addicted to speed (or ‘wizz’, as Gibson calls it.) Breaking his own rule, Casey, shares a circuit with her i.e. jacks into her consciousness, and emerges seconds later weeping with shock at the huge awesome night-time infinitely sad depths of it.

So he uses some studio downtime to make a rough recording of her, plays it to his boss who is stunned, who passes it up to a record company who snap it up and send out smooth-talking, suited PR people (all a riff on a 1980s view of the record biz), give her a contract, Casey is given a promotion and bonus to edit her stuff together into the classic album which becomes known as Kings of Sleep.

But she is a doomed artist, doomed, man, too sensitive for this world and so we learn that she has ‘crossed over’, used neuroelectronics to transfer her entire mental activity into a construct, an AI, a ROM stored in some corporate headquarters. Her body is cremated. Casey is gutted.

His story is told via conversations with his good friend Rubin, an internationally famous artist who makes art works out of the sea of junk by then surrounding 21st century society.

there’s drugs, there’s heavy drinking, there’s finding yourself in no-hope bars in the early hours, watching the other losers, there’s future tech – it’s a whole world, a Gestalt, the Sprawl scenario.

The relentless leather jacket, rock chick, mainline drugs, 12 hour drinking binges, late-night bars, rock’n’roll  altered states milieu remind me of a favourite track by Jesus and Mary Chain, Coast to Coast from 1989.

Here I come, here I come
On a road
Under a sky
Coast to coast

Dogfight (co-written with Michael Swanwick, 1985)

Another lowlife on the run, this time it’s Deke, a career thief, caught and kicked out of Washington DC, put on a greyhound out of town, fantasises about travelling forever, maybe down to the warzone in Florida (sic) he gets out at a 20 minute stopover station, stumbles on gamers playing a 3-D fighter game based on First World War biplanes zapping each other – Fokkers & Spads – and is entranced.

He walks back to a shopping mall and steals the (commercially available) game and the kit to play it on, scams himself into a cheap hotel (ain’t no other kind in Gibsonland), unwraps, plugs in and plays it.

Bit later he tries to sell part of the kit to a girl down the hall, Nance Bettendorf, but she freaks him out with 3-D images she can project (in this case, of a rat). She has a ‘brainblock’ put on her by her parents who both work (which is, in this dystopian future, very ‘greedy’ of them) a chastity block, so no sex for Deke, then, although she wears skimpy clothes which ride up to show here crimson panties.

She’s a student (again, apparently, a rare thing in this future) and is completing a virtual reality assignment. Having rich parents, she can afford all the right kit:

‘Image facilitator. Here’s my fast-wipe module. This is a brainmap one-to-one function analyser.’ She sang off the names like a litany. ‘Quantum flicker stabiliser. Program splicer. An image assembler…’ (p.175)

These to oddballs, outsiders, loners, sort of knock up a rapport. Deke stays with her while he practices his skills at the game, his aim being to take on the dude he saw in the Greyhound station and make some money. When Nance tells him she has some ‘hype’, a mind-focusing drug, Deke has no scruples about attacking her to steal it – and seeing as she has panic attacks if anyone touches her, his assault-cum-rape is as cruel as can be.

Having prepared for weeks, Deke walks back into the Greyhound rest room ready to take on all the gamers, until the legendary Tiny Montgomery walks in. Well chugs in in his wheelchair. (Tiny Montgomery is, incidentally, a character in a song by Bob Dylan written in Woodstock and part of the Basement Tapes which, incidentally, came to mind when I reviewed the early work of New York photographer Diane Arbus.)

So the story climaxes in a 3-D battle of First World War planes controlled by the minds of the champion, Tiny, and the challenger, Deke. During the extended description of the interactions of synapse, drugs, nerves and technology, it becomes clear that both Deke and Tiny are drug-addled, screwed-up veterans of American wars in South America, Chile, Bolivia, both – seemingly – shot down and damaged, before ending up on the underside of Yank society, hanging round Greyhound stations with the other vets and losers.

As the first full flush of victory, and the drug, begins to wear off, Deke realises all the other liggers disapprove of the way he’s destroyed Tiny. Flying the digital planes was all Tiny had keeping him together. Having lost, he is crushed. Plus Deke remembers having ruined Nance’s life, to steal the drug which meant so much to him. The story ends in a mood of complete desolation.

Pattern recognition

The characteristic protagonists are men, young men – 22, 24, 28.

They take drugs – amphetamine, cocaine, and a variety of invented future drugs such as ‘hype’. A lot of the characters hang out in bars and drink to excess.

Old or young, they are often damaged – like Korosov with his shattered body, or Automatic Jack with his prosthetic arm, or Tiny Montgomery stuck in his wheelchair, or Lise with some degenerative disease which requires her to be supported by an exoskeleton. Or psychologically damaged like the receivers Toby and Charmian, or Deke and Tiny, the war veterans.

Most of the stories feature a young woman, generally thin, great figure, great boobs, but able to hold her own on the street, epitomised by Molly with the razor nails, or the mystery alien woman in The Belonging Kind, Sandii, and Rikki.

Generally, the young, lowlife, criminal male protagonist carries a torch for this cyberbabe. Generally, she leaves and breaks his heart and he spends a lot of time raking over the reasons why. Some of the stories are written more or less as letters, directly addressing this woman, who leaves, dumps, drops the writer: e.g. Rikki at the end of Burning Chrome, or Sandii in New Rose Hotel, or Lise in The Winter Market.

The male protagonists are generally criminals, most often computer hackers – Jack and Bobby the hackers in Chrome, Johnny Mnemonic who runs off with someone else’s data, Deke the thief, the kidnapping (corporate extraction) experts in New Rose Hotel – and the stories recurrent focus is on lowlife, criminal milieus, gangs, drug dealers, ninjas, assassins, all written up in fabulously street-smart, tech-savvy, turbo-charged prose.


Related links

Reviews of books by William Gibson

Other science fiction reviews

1888 Looking Backward 2000-1887 by Edward Bellamy – Julian West wakes up in the year 2000 to discover a peaceful revolution has ushered in a society of state planning, equality and contentment
1890 News from Nowhere by William Morris – waking from a long sleep, William Guest is shown round a London transformed into villages of contented craftsmen

1895 The Time Machine by H.G. Wells – the unnamed inventor and time traveller tells his dinner party guests the story of his adventure among the Eloi and the Morlocks in the year 802,701
1896 The Island of Doctor Moreau by H.G. Wells – Edward Prendick is stranded on a remote island where he discovers the ‘owner’, Dr Gustave Moreau, is experimentally creating human-animal hybrids
1897 The Invisible Man by H.G. Wells – an embittered young scientist, Griffin, makes himself invisible, starting with comic capers in a Sussex village, and ending with demented murders
1898 The War of the Worlds – the Martians invade earth
1899 When The Sleeper Wakes/The Sleeper Wakes by H.G. Wells – Graham awakes in the year 2100 to find himself at the centre of a revolution to overthrow the repressive society of the future
1899 A Story of the Days To Come by H.G. Wells – set in the same future London as The Sleeper Wakes, Denton and Elizabeth defy her wealthy family in order to marry, fall into poverty, and experience life as serfs in the Underground city run by the sinister Labour Corps

1901 The First Men in the Moon by H.G. Wells – Mr Bedford and Mr Cavor use the invention of ‘Cavorite’ to fly to the moon and discover the underground civilisation of the Selenites
1904 The Food of the Gods and How It Came to Earth by H.G. Wells – scientists invent a compound which makes plants, animals and humans grow to giant size, prompting giant humans to rebel against the ‘little people’
1905 With the Night Mail by Rudyard Kipling – it is 2000 and the narrator accompanies a GPO airship across the Atlantic
1906 In the Days of the Comet by H.G. Wells – a comet passes through earth’s atmosphere and brings about ‘the Great Change’, inaugurating an era of wisdom and fairness, as told by narrator Willie Leadford
1908 The War in the Air by H.G. Wells – Bert Smallways, a bicycle-repairman from Kent, gets caught up in the outbreak of the war in the air which brings Western civilisation to an end
1909 The Machine Stops by E.M. Foster – people of the future live in underground cells regulated by ‘the Machine’ until one of them rebels

1912 The Lost World by Sir Arthur Conan Doyle – Professor Challenger leads an expedition to a plateau in the Amazon rainforest where prehistoric animals still exist
1912 As Easy as ABC by Rudyard Kipling – set in 2065 in a world characterised by isolation and privacy, forces from the ABC are sent to suppress an outbreak of ‘crowdism’
1913 The Horror of the Heights by Arthur Conan Doyle – airman Captain Joyce-Armstrong flies higher than anyone before him and discovers the upper atmosphere is inhabited by vast jellyfish-like monsters
1914 The World Set Free by H.G. Wells – A history of the future in which the devastation of an atomic war leads to the creation of a World Government, told via a number of characters who are central to the change
1918 The Land That Time Forgot by Edgar Rice Burroughs – a trilogy of pulp novellas in which all-American heroes battle ape-men and dinosaurs on a lost island in the Antarctic

1921 We by Evgeny Zamyatin – like everyone else in the dystopian future of OneState, D-503 lives life according to the Table of Hours, until I-330 wakens him to the truth
1925 Heart of a Dog by Mikhail Bulgakov – a Moscow scientist transplants the testicles and pituitary gland of a dead tramp into the body of a stray dog, with disastrous consequences
1927 The Maracot Deep by Arthur Conan Doyle – a scientist, engineer and a hero are trying out a new bathysphere when the wire snaps and they hurtle to the bottom of the sea, there to discover…

1930 Last and First Men by Olaf Stapledon – mind-boggling ‘history’ of the future of mankind over the next two billion years
1938 Out of the Silent Planet by C.S. Lewis – baddies Devine and Weston kidnap Ransom and take him in their spherical spaceship to Malacandra aka Mars,

1943 Perelandra (Voyage to Venus) by C.S. Lewis – Ransom is sent to Perelandra aka Venus, to prevent a second temptation by the Devil and the fall of the planet’s new young inhabitants
1945 That Hideous Strength: A Modern Fairy-Tale for Grown-ups by C.S. Lewis– Ransom assembles a motley crew to combat the rise of an evil corporation which is seeking to overthrow mankind
1949 Nineteen Eighty-Four by George Orwell – after a nuclear war, inhabitants of ruined London are divided into the sheep-like ‘proles’ and members of the Party who are kept under unremitting surveillance

1950 I, Robot by Isaac Asimov – nine short stories about ‘positronic’ robots, which chart their rise from dumb playmates to controllers of humanity’s destiny
1950 The Martian Chronicles – 13 short stories with 13 linking passages loosely describing mankind’s colonisation of Mars, featuring strange, dreamlike encounters with Martians
1951 Foundation by Isaac Asimov – the first five stories telling the rise of the Foundation created by psychohistorian Hari Seldon to preserve civilisation during the collapse of the Galactic Empire
1951 The Illustrated Man – eighteen short stories which use the future, Mars and Venus as settings for what are essentially earth-bound tales of fantasy and horror
1952 Foundation and Empire by Isaac Asimov – two long stories which continue the future history of the Foundation set up by psychohistorian Hari Seldon as it faces attack by an Imperial general, and then the menace of the mysterious mutant known only as ‘the Mule’
1953 Second Foundation by Isaac Asimov – concluding part of the ‘trilogy’ describing the attempt to preserve civilisation after the collapse of the Galactic Empire
1953 Earthman, Come Home by James Blish – the adventures of New York City, a self-contained space city which wanders the galaxy 2,000 years hence powered by spindizzy technology
1953 Fahrenheit 451 by Ray Bradbury – a masterpiece, a terrifying anticipation of a future when books are banned and professional firemen are paid to track down stashes of forbidden books and burn them
1953 Childhood’s End by Arthur C. Clarke a thrilling narrative involving the ‘Overlords’ who arrive from space to supervise mankind’s transition to the next stage in its evolution
1954 The Caves of Steel by Isaac Asimov – set 3,000 years in the future when humans have separated into ‘Spacers’ who have colonised 50 other planets, and the overpopulated earth whose inhabitants live in enclosed cities or ‘caves of steel’, and introducing detective Elijah Baley to solve a murder mystery
1956 The Naked Sun by Isaac Asimov – 3,000 years in the future detective Elijah Baley returns, with his robot sidekick, R. Daneel Olivaw, to solve a murder mystery on the remote planet of Solaria
1956 They Shall Have Stars by James Blish – explains the invention – in the near future – of the anti-death drugs and the spindizzy technology which allow the human race to colonise the galaxy
1957 The Black Cloud by Fred Hoyle – a vast cloud of gas heads into the solar system, blocking out heat and light from the sun with cataclysmic consequences on Earth, until a small band of maverick astronomers discovers that the cloud contains intelligence and can be communicated with
1959 The Triumph of Time by James Blish – concluding story of Blish’s Okie tetralogy in which Amalfi and his friends are present at the end of the universe

1961 A Fall of Moondust by Arthur C. Clarke a pleasure tourbus on the moon is sucked down into a sink of moondust, sparking a race against time to rescue the trapped crew and passengers
1962 A Life For The Stars by James Blish – third in the Okie series about cities which can fly through space, focusing on the coming of age of kidnapped earther, young Crispin DeFord, aboard New York
1962 The Man in the High Castle by Philip K. Dick In an alternative future America lost the Second World War and has been partitioned between Japan and Nazi Germany. The narrative follows a motley crew of characters including a dealer in antique Americana, a German spy who warns a Japanese official about a looming surprise German attack, and a woman determined to track down the reclusive author of a hit book which describes an alternative future in which America won the Second World War
1963 Planet of the Apes by Pierre Boulle French journalist Ulysse Mérou accompanies Professor Antelle on a two-year space flight to the star Betelgeuse, where they land on an earth-like plane to discover that humans and apes have evolved here, but the apes are the intelligent, technology-controlling species while the humans are mute beasts
1968 2001: A Space Odyssey a panoramic narrative which starts with aliens stimulating evolution among the first ape-men and ends with a spaceman being transformed into galactic consciousness
1968 Do Androids Dream of Electric Sheep? by Philip K. Dick In 1992 androids are almost indistinguishable from humans except by trained bounty hunters like Rick Deckard who is paid to track down and ‘retire’ escaped andys
1969 Ubik by Philip K. Dick In 1992 the world is threatened by mutants with psionic powers who are combated by ‘inertials’. The novel focuses on the weird alternative world experienced by a group of inertials after a catastrophe on the moon

1971 Mutant 59: The Plastic Eater by Kit Pedler and Gerry Davis – a genetically engineered bacterium starts eating the world’s plastic
1973 Rendezvous With Rama by Arthur C. Clarke – in 2031 a 50-kilometre long object of alien origin enters the solar system, so the crew of the spaceship Endeavour are sent to explore it
1974 Flow My Tears, The Policeman Said by Philip K. Dick – America after the Second World War has become an authoritarian state. The story concerns popular TV host Jason Taverner who is plunged into an alternative version of this world in which he is no longer a rich entertainer but down on the streets among the ‘ordinaries’ and on the run from the police. Why? And how can he get back to his storyline?
1974 The Forever War by Joe Haldeman The story of William Mandella who is recruited into special forces fighting the Taurans, a hostile species who attack Earth outposts, successive tours of duty requiring interstellar journeys during which centuries pass on Earth, so that each of his return visits to the home planet show us society’s massive transformations over the course of the thousand years the war lasts.

1981 The Golden Age of Science Fiction edited by Kingsley Amis – 17 classic sci-fi stories from what Amis considers the Golden Era of the genre, namely the 1950s
1982 2010: Odyssey Two by Arthur C. Clarke – Heywood Floyd joins a Russian spaceship on a two-year journey to Jupiter to a) reclaim the abandoned Discovery and b) investigate the monolith on Japetus
1984 Neuromancer by William Gibson – burnt-out cyberspace cowboy Case is lured by ex-hooker Molly into a mission led by ex-army colonel Armitage to penetrate the secretive corporation, Tessier-Ashpool at the bidding of the vast and powerful artificial intelligence, Wintermute
1986 Burning Chrome by William Gibson – ten stories, some of them set in Gibson’s Sprawl universe, others stand-alone, and sometimes, quite disturbing sci-fi yarns
1987 2061: Odyssey Three by Arthur C. Clarke – Spaceship Galaxy is hijacked and forced to land on Europa, moon of the former Jupiter, in a ‘thriller’ notable for Clarke’s descriptions of the bizarre landscapes of Halley’s Comet and Europa
1988 Count Zero by William Gibson – second in Gibson’s Sprawl trilogy,

1990 The Difference Engine by William Gibson and Bruce Sterling – in an alternative history Charles Babbage’s early computer, instead of being left as a paper theory, was actually built, drastically changing British society, so that by 1855 it is led by a party of industrialists and scientists who use databases and secret police to keep the population under control

Neuromancer by William Gibson (1984)

She hooked thumbs in the belthoops of her leather jeans and rocked backward on the lacquered heels of her cherry red cowboy boots. The narrow toes were sheathed in bright Mexican silver. The lenses were empty quicksilver, regarding him with an insect calm.
‘You’re street samurai,’ he said. ‘How long you work for him?’
‘Couple of months.’
‘What about before that?’
‘For somebody else. Working girl, you know.’
He nodded.
‘Funny, Case.’
‘What’s funny?’
‘It’s like I know you. The profile he’s got. I know how you’re wired.’
‘You don’t know me, sister.’
‘You’re OK, Case. What got you, it’s called bad luck.’ (p.41)

Raymond Chandler for the computer games generation.

Gibson hit the ground running with the turbo-charged, street cool of this, his debut novel, Neuromancer, in 1984.

It’s set in a high-tech future after there’s been a war in which the American government sent naive soldiers over to be masacred by advanced Russian weapons systems. It lasted three weeks, apparently, with no damage in the USA, and – unlike most future novels – doesn’t seem to impact the story very much.

A pandemic has killed off all horses (p.112). A character refers to an ‘Act of ’53’ (p.92). Would that be 2053? Most of the story is set in ‘The Sprawl’, the nickname for the vast urban conurbation which extends from Boston to Atlanta. People can be cloned. Everything is digital, computerised. Some people have slots behind their ears which they can stick microchips into (referred to as ‘microsofts’).

And drugs are ubiquitous, not only speed and cocaine, but new families of chemically engineered mind-altering substances. More or less everyone takes them and many of the characters are addicts or dealers.

Case

The book opens with the central character, Case, (only his first name is used, coolly, until page 189, where the Turing Police inform us his full name is Henry Dorsett Case), aged 24, on the lam in Japan. In Tokyo, Chiba, Night City – to be precise, in the neighbourhood of Ninsei. It is here that the vibe and style of this fast-moving, high-tech futureworld is established.

It is nearly always night-time. Thoroughfares are packed with crowds and loud bars and food joints. Hustlers and fixers on every corner. Everyone’s foreign. Think Blade Runner without the rain. (Apparently, Gibson was a third the way through writing this book when Blade Runner was released – 1982 – and was horrified, thinking everyone would think he’d ripped off the movie’s night-time dystopian urban scenery and film noir tone.)

At 22 Case had been one of the greatest ‘cowboys’ in cyberspace, his mind plugged (or ‘jacked’) into the ‘consensual hallucination’ which was the matrix, via head electrodes (dermatrodes or ‘trodes’), and able to penetrate the digital security systems of banks and corporations. He stole, money and information, for his masters. Then one day made the basic mistake of keeping a little aside for himself. They found him and pumped his body full of a wartime Russian mycotoxin which burned out his neural synapses, made him useless. Now he’s hustling drugs, on the run from angry customers and vengeful suppliers, through the endless neon blare of Ninsei when his luck changes.

Molly

He meets Molly, a walking toolkit of advanced plastic surgery (her eyeglasses are lenses which feed directly into her brain; at the end of her fingers are retractable four-centimetre-long blades). After he’s overcome his drug-addled paranoia that she’s an assassin sent to kill him, Molly brings him to Armitage, some kind of ex-Special Forces hard guy who offers to pay for the world class surgery required to fix Case’s frazzled synapses providing… he pulls one Big Job for Armitage’s boss.

This set-up takes the first fifty pages of this 300-page book, in which a lot more happens, as we discover what The Job and who The Boss is. But it’s not the plot, it’s the totality of the vision which won Gibson the plaudits.

Lowlife, hi-tech

Not only has Gibson imagined a future in which people have all kinds of prosthetic extensions, a whole cast plug microchips into slots behind their ears, and he and other boy races can plug into the matrix and surf the wild west of cyberspace (the tech) – but this all happens in a densely-imagined hyper-urban environment of late-night bars, dirty alleyways awash with styrofoam trash, cheap hotels, goons, whores, drunks and stoners, dealers and fixers, drug lords and purveyors of black market tech (the film noir setting). Everyone is pulling their hat down over their eyes and smoking a cigarette. Dawn is always coming up after another long night taking drugs, having sex, drinking in lowlife bars or stealing things in the matrix.

The Sprawl’s geodesics were lightening into predawn grey as Case left the building. His limbs felt cold and disconnected. (p.88)

It is Raymond Chandler’s mean streets projected forward into a teched-up late 21st century, a “combination of lowlife and high tech” as Gibson himself put it in a preface written later.

Language

Vocabulary

This futureworld is made so real and insistent via the casual mention of hundreds of distinct new substances, gadgets, apparatus, drugs and technologies. Part of the book’s mystique is the way it’s continually describing or invoking entities which aren’t properly explained, keeping you guessing, off balance.

He turned on the tensor beside the Hosaka. The crisp circle of light fell on the Flatline’s construct. He slotted some ice, connected the construct, and jacked in. (p.99)

There’s no definition of what half these terms mean, you have to work it out from the context, be cool enough to go with the flow and not stop to ask uncool questions. Are you hip to the trip? Are you on the bus?

  • arcology – an ideal integrated city contained within a massive vertical structure, allowing maximum conservation of the surrounding environment.
  • BAMA – the Boston-Alanta Metropolian Axis
  • BAMA rapids – cops
  • Blue nine, an outlawed psychoactive agent
  • clones – exist: grown in vats
  • construct – appears to mean a human-seeming artificial intelligence existing only in cyberspace
  • cryogenics – exists; people frozen, thawed out when needed
  • dermadisks – patches like elastoplast which release whatever chemicals you intend, abbreviated to ‘derm’, as in ‘a sleep derm’
  • dermatrodes – what Case attached to his temples to access the matrix
  • fletcher – hand-held weapon that fires darts
  • go silicone – have a slot made in your head into which you can insert microsofts i.e. small chips which increase brain function
  • holograms – used in everything from adverts to the projection of professional fights
  • Hosaka – some kind of personal computer which can talk
  • HsG – a biochemical skeletal growth hormone
  • ice – slang for digital memory/records
  • jive – appears to refer to a street system of silent hand signals
  • joeboy – I think this means a kind of bodyguard or chaperone who watches the physical body of someone jacked into cyberspace and therefore completely vulnerable to real world threats or accidents
  • meat – the world of bodies and flesh, as opposed to the purely electrical-brain connected world of cyberspace
  • meat puppet – prostitute, courtesan, gigolo – sex worker
  • microsofts – small digital chips which people with slots behind their ears can slip in
  • Panther Moderns – a street gang Armitage recruits to help stage the attack on Sense/Net
  • puppet – sex worker
  • New Yen – appears to be the common currency of both Japan and the States
  • polycarbon
  • simstim – device or program by which you can go inside someone’s head and share their perceptions and sensations
  • Tacticals
  • temperfoam – what mattresses are made of
  • Yeheyuan – brand of cigarettes

Cyberspace and the matrix

Case puts on a sweatband which contains dermatrodes i.e. devices which pass electric signals direct into his brain, and ‘jacks in’ to cyberspace, the location of the ‘matrix’, the incomprehensibly large interlinking of all the world’s digital systems.

‘A consensual hallucination experienced daily by billions of legitimate operators, in every nation, by children taught mathematical concepts… A graphic representation of data abstracted from the banks of every computer in the human system. Unthinkable complexity. Lines of light ranged in the nonspace of the mind, clusters and constellations of data. Like city lights, receding…’ (p.67)

Case chewed his lower lip and gazed out across the plateaus of the Eastern seaboard Fission Authority, into the infinite neuroelectric void of the matrix. (p.139)

Case pushed for the Swiss banking sector, feeling a wave of exhilaration as cyberspace shivered, blurred, gelled. (p.139)

So although Case is ‘jacked in’ to the matrix, he feels as if his mind and sensory systems are entirely ‘inside it’, he is still aware of his hands and fingers which, back out in the ‘real’ world, are punching buttons and keyboards on the console he uses, in order to ‘move’ around in cyberspace. In the manner of an advanced video game.

Case began to punch the deck, nervously, at random. The matrix blurred, resolved, and he saw the complex of pink spheres representing a sikkim steel combine. (p.159)

Jive talking

And above all, it’s the electric prose, spilling adrenaline-fuelled blazes of linguistic pyrotechnics across every page, which never lets up, never allows a normal thought or perception to pass by without injecting it with performance-enhancing phraseology, right from the (now famous) opening sentence:

The sky above the port was the colour of television, tuned to a dead channel.

There are hundreds of phrases like this.

The boy smiled and drew something from his sleeve. A razor, etched in red as a third [laser] beam blinked past them into the dark. Case saw the razor dipping for his throat like a dowser’s wand. (p.52)

Case remembered fighting on a rooftop at seventeen, silent combat in the rose glow of the dawn geodesics. (p.61)

The walls were coated with countless layers of white latex paint. Factory space. He knew this kind of room, this kind of building: the tenants would operate in the interzone where art wasn’t quite crime, crime not quite art. (p.58)

The landscape of the northern Sprawl woke confused memories for Case, dead grass tufting the cracks in a canted slab of freeway concrete. (p.106)

Lonny Zone stepped forward, tall and cadaverous, moving with the slow undersea grace of his addiction. (p.172)

‘Armitage gets orders. Like something tells him to go off to Chiba, pick up a pillhead who’s making one last wobble through the burnout belt, and trade a program for the operation that’s fix him. (p.66)

‘One last wobble through the burnout belt.’ What’s not to love?

Drug prose

A lot of it stems from, and describes, the alternative modes of perception sparked by drug use. Case is always looking for his next hit.

‘I’m a drug addict, Cath.’
‘What kind?’
‘Stimulants. Central nervous system stimulants. Extremely powerful central nervous system stimulants.’ (p.161)

The result is all kinds of drug-enhanced hyper-awareness.

He stared at the black rings of grounds in his empty cup. It was vibrating with the speed he’d taken. The brown laminate of the table top was dull with a patina of tiny scratches. With the dex mounting through his spine he saw the countless random impacts required to create a surface like that. (p.16)

I used to take a lot of speed, amphetamine sulphate. Snorted it. Gibson’s descriptions seem to me bang-on, describing the shakes and the way the world around you expands and shines.

The drug hit him like an express train, a white-hot column of light mounting his spine from the region of his prostate, illuminating the sutures of his skull with x-rays of short-circuited sexual energy. His teeth sang in their individual sockets like tuning forks, each one pitch-perfect and clear as ethanol. (p.184)

The whole book feels like it’s written in an accelerated, over-perceiving mode of consciousness.

And Ratz was there, and Linda Lee, Wage and Lonny Zone, a hundred faces from the neon forest, sailors and hustlers and whores, where the sky is poisoned silver, beyond chainlink and the prison of the skull. (p.43)

The matrix blurred and phased as the Flatline executed an intricate series of jumps with a speed and accuracy that made Case wince with envy. (p.199)

Even when our hopped-up hero is ‘relaxing’ at an off-world hotel, the prose is studded with references, names, logos, unnatural perceptions.

He sat on the balcony and watched a microlight with rainbow polymer wings as it soared up the curve of Freeside, its triangular shadow tracking across meadows and rooftops, until it vanished behind the band of the Lado-Acheson system. (p.160)

Plot summary

So Case is dodging vengeful drug gangs in Tokyo when Molly finds him and reports him to Armitage, who offers to pay for top dollar brain surgery to restore his fried neurons, if he helps out with a heist in cyberspace. When he comes to, after the surgery, Armitage tells him they have planted micro-sacs of toxins in his blood vessels which are slowly degrading. Only Armitage has the antidote. To ensure his full co-operation.

The implanted and degrading toxins is a plot device straight from the movie Escape From New York (and probably countless pulp novels before it).

They fly back to the Sprawl i.e. the vast solid metropolitan area stretching from Boston to Atlanta. Here they pull an elaborate heist, Molly breaking into the headquarters of media multinational Sense/Net by collaborating with mercenaries named the Panther Moderns, who fake a terrorist attack on the building while Case is in cyberspace disabling the corporation’s cyberdefences. The aim is to steal the ROM containing the aritifical intelligence based on legendary cyber-cowboy McCoy Pauley, nicknamed ‘Dixie Flatline’ or ‘the Flatline’. The Flatline is dead but exists as a ‘construct’ i.e. an artificial intelligence stored in the ROM (presumably a kind of hard drive). Nicknamed the Flatline from the fact that his vital signs on various instrument panels are flat; in fact he died several times during adventures in cyberspace before finally dying (something which happens to Case several times later in the narrative, with no apparent ill effects).

With Dixie on board, Armitage then directs them on to Istanbul, to pick up a fourth member of the team, Peter Riviera, a man who is able to project his thoughts into the minds of those around him – generally creating vivid hallucinations in the minds of his targets.

Case learns that the man called Armitage is far from being the brains behind the scam: the prime mover is an entity named Wintermute, which can access all kinds of computer systems at will and, as the novel progresses, appears to Case in the digitally recreated guises of various figures from his time lowlifing in Tokyo – Wintermute appears as bartenders, assassins or his old girlfriend, Linda Lee.

Wintermute has taken the body of an ex-Special Forces colonel named Corto, one of the only survivors of a squad named Screaming Fist during the ill-fated war against Russia – and rebuilt his mind to make him into the person now known as Armitage, a tool for the scam, a puppet.

Wintermute had built something called Armitage into a catatonic fortress named Corto.’ (p.232)

So what is this all about? Armitage books them all tickets on a shuttle to a place named Freeside, which appears to be a luxury resort inside a space station, a giant hollow cigar shape which rotates fast enough to create earth gravity on its inner surfaces. Armitage explains that the place is owned by a consortium set up by two men back in the day, Tessier and Ashpool, whose extended family live in a section of Freeside which is secure from casual visitors, known as the Villa Straylight.

Riviera has been hired to project his way into the good graces of one of the young daughters of the Tessier-Ashpool family. Molly will use her fleetness of foot and burgling skills to gain entry to Villa and to penetrate to a room at its core, while Case embarks on a prolonged breakdown of its digital defences in cyberspace. Her arrival at the final object must coincide with Case cracking the ‘ice’ i.e. cyberdefences.

To add a bit of colour, upon arriving at Freeside, Molly and Case had gotten introduced to a gang of Jamaican Rastas who own their own little trading spaceship, the Marcus Garvey, and give them illicit help. So while Case clips on the dermatrodes and ‘jacks in’ to cyberspace, dreadlocked Maelcum is smoking huge spliffs and watching his back.

As the plot hurtles to its climax there’s a whole series of tense scenes, double crosses and confrontations. Molly encounters old man Ashpool who pulls a gun on her but is in fact dying of an overdose, having already murdered – by slitting her throat – a cloned prostitute with the face of his own daughter. Just to make sure, Molly shoots him in the eye with a poisoned arrow from her fletcher.

After an age climbing up tunnels and through passages, she emerges into the private room of 3Jane, a clone of Ashpool’s daughter, a big space complete with swimming pool and ruined walls. She shoots a man there but is herself disabled by 3Jane’s Japanese ninja guardian, Hideo. Out strides Riviera. His job had been to seduce 3Jane and distract her while Molly arrived, but he has gone over to her side. From sheer sadism he smashes a glass into Molly’s face, shattering one of her two digital lenses, blinding her.

Logged into cyberspace, Case is told by Wintermute that he and Maelcum must now unplug their console and make their way physically to this room, rescue Molly and extract the ‘code word’ from 3Jane which will reveal the secret, the McGuffin, the point of the whole narrative.

This Case and Maelcum set out to do but, along the way, Case plugs into some sockets up inside Freeside and is immediately sucked into a new part of cyberspace – a grey zone, an endless beach where he finds his dead girlfriend Linda Lee, resurrected as a cyber construct. He appears to be trapped in this whole alternative narrative.

After spending a night with cyber-Linda feeding and having sex, Case encounters a laughing 13-year-old boy, playing on the beach, who says his name is Neuromancer. In an oblique joking way he explains that he is related to Wintermute then runs off.

Case hears distant music, drumming, a mysterious pulse. He has to tear himself away from Linda and walk towards the music… which turns out to be dub reggae which Maelcum, his joeboy back out in the ‘real’ world, is playing to try and call Case back. Maelcum takes his trodes off.

In the real world, while Case has been having the incredibly vivid experiences with Linda which we, the reader, have also spent pages reading about – only five minutes have passed.

This hallucinatory episode is Case’s introduction to the ‘other’, the brother of Wintermute. From various conversations we have by now learned that Wintermute is a vast AI created by 3Jane’s mother some years earlier. But has a dark side, a cousin, another lobe. It was this that seized Case’s mind just now, and appeared to him in the form of the 13-year-old boy, Neuromancer. Why? It’s far from clear.

Back in the real world, Case and Maelcum arrive in 3Jane’s big, rather James Bondish room, more a stage set, where there is a quick shootout and double crosses, Hideo shooting Maelcum through the arm with a steel arrow, but Riviera then shooting Hideo in the eyes… only to be horrified when Hideo stoops for his weapon and goes in pursuit, the Zen ninja being unaffected by blindness.

Maelcum picks up the sick and wounded Molly, Case manhandles 3Jane into a life which takes them to the core of the Villa as directed by Wintermute. Here, at the centre of the room, is a stone bust, beneath it jackplugs. Molly strangles 3Jane till she coughs up the magic codeword at the same moment that the Chinese virus the Flatline and Case have been using to break into T-A’s ice finally penetrates its digital defences and…

Epilogue

Cut to the coda. The climactic pages of the book degenerate into a kind of visionary prose poetry which give a very garbled sense of what happened. Luckily, there is this more prosaic afterword which explains that everything and nothing happened.

Hideo killed Riviera. 3Jane was set free. Wintermute ensured Case and Molly’s passports and tickets back to earth remained valid, and filled up their bank accounts with money. They flew back to earth and travelled back to Ninsei and Night City. Molly has a few operations to sort her damaged eye. Case spends his fortune on a new pancreas and liver, setting himself up for more years of speeding drug abuse.

Then Molly leaves him, leaving a note saying it’s time to move on.

At which point Finn, the avatar Wintermute had used to present itself to Case throughout the latter part of the narrative, appears on a TV screen in Case’s apartment.

He explains what happened, and what the entire story was leading up to: the two parts or ‘lobes’ of the AI created by 3Jane’s mother, Wintermute and Neuromancer, have now been united.

Nothing has changed in the external world, but in cyberspace this vast unified entity… has now become the entire matrix. He is the whole thing. Nothing in the real world has changed but the matrix is now a unified and self-aware intelligence.

Then, finally, we get to what might be defined as a traditional science fiction moment. For Finn explains that this new One, this vast artificial super-intelligence, has identified others of its kind.

‘What, other matrixes here on earth?’ Case asks.

No. Not on earth. There is one on Alpha Centauri. The reader’s mind reels. So, behind all this cyberfighting, and smoking and drugs and leather jackets and cool shades – was the whole narrative leading up to this? The notion that the matrix which humans have built will become intelligent enough to reach out to other, similar digital networks, on other planets? What an epic thought!

Meanwhile, back in Case’s sad life, with Molly gone he packs his bags and checks out of the hotel. He’s just a poor lonesome cowboy, and a long way from home. And on that note the novel ends.


Related links

Reviews of books by William Gibson

Other science fiction reviews

1888 Looking Backward 2000-1887 by Edward Bellamy – Julian West wakes up in the year 2000 to discover a peaceful revolution has ushered in a society of state planning, equality and contentment
1890 News from Nowhere by William Morris – waking from a long sleep, William Guest is shown round a London transformed into villages of contented craftsmen

1895 The Time Machine by H.G. Wells – the unnamed inventor and time traveller tells his dinner party guests the story of his adventure among the Eloi and the Morlocks in the year 802,701
1896 The Island of Doctor Moreau by H.G. Wells – Edward Prendick is stranded on a remote island where he discovers the ‘owner’, Dr Gustave Moreau, is experimentally creating human-animal hybrids
1897 The Invisible Man by H.G. Wells – an embittered young scientist, Griffin, makes himself invisible, starting with comic capers in a Sussex village, and ending with demented murders
1898 The War of the Worlds – the Martians invade earth
1899 When The Sleeper Wakes/The Sleeper Wakes by H.G. Wells – Graham awakes in the year 2100 to find himself at the centre of a revolution to overthrow the repressive society of the future
1899 A Story of the Days To Come by H.G. Wells – set in the same future London as The Sleeper Wakes, Denton and Elizabeth defy her wealthy family in order to marry, fall into poverty, and experience life as serfs in the Underground city run by the sinister Labour Corps

1901 The First Men in the Moon by H.G. Wells – Mr Bedford and Mr Cavor use the invention of ‘Cavorite’ to fly to the moon and discover the underground civilisation of the Selenites
1904 The Food of the Gods and How It Came to Earth by H.G. Wells – scientists invent a compound which makes plants, animals and humans grow to giant size, prompting giant humans to rebel against the ‘little people’
1905 With the Night Mail by Rudyard Kipling – it is 2000 and the narrator accompanies a GPO airship across the Atlantic
1906 In the Days of the Comet by H.G. Wells – a comet passes through earth’s atmosphere and brings about ‘the Great Change’, inaugurating an era of wisdom and fairness, as told by narrator Willie Leadford
1908 The War in the Air by H.G. Wells – Bert Smallways, a bicycle-repairman from Kent, gets caught up in the outbreak of the war in the air which brings Western civilisation to an end
1909 The Machine Stops by E.M. Foster – people of the future live in underground cells regulated by ‘the Machine’ until one of them rebels

1912 The Lost World by Sir Arthur Conan Doyle – Professor Challenger leads an expedition to a plateau in the Amazon rainforest where prehistoric animals still exist
1912 As Easy as ABC by Rudyard Kipling – set in 2065 in a world characterised by isolation and privacy, forces from the ABC are sent to suppress an outbreak of ‘crowdism’
1913 The Horror of the Heights by Arthur Conan Doyle – airman Captain Joyce-Armstrong flies higher than anyone before him and discovers the upper atmosphere is inhabited by vast jellyfish-like monsters
1914 The World Set Free by H.G. Wells – A history of the future in which the devastation of an atomic war leads to the creation of a World Government, told via a number of characters who are central to the change
1918 The Land That Time Forgot by Edgar Rice Burroughs – a trilogy of pulp novellas in which all-American heroes battle ape-men and dinosaurs on a lost island in the Antarctic

1921 We by Evgeny Zamyatin – like everyone else in the dystopian future of OneState, D-503 lives life according to the Table of Hours, until I-330 wakens him to the truth
1925 Heart of a Dog by Mikhail Bulgakov – a Moscow scientist transplants the testicles and pituitary gland of a dead tramp into the body of a stray dog, with disastrous consequences
1927 The Maracot Deep by Arthur Conan Doyle – a scientist, engineer and a hero are trying out a new bathysphere when the wire snaps and they hurtle to the bottom of the sea, there to discover…

1930 Last and First Men by Olaf Stapledon – mind-boggling ‘history’ of the future of mankind over the next two billion years
1938 Out of the Silent Planet by C.S. Lewis – baddies Devine and Weston kidnap Ransom and take him in their spherical spaceship to Malacandra aka Mars,

1943 Perelandra (Voyage to Venus) by C.S. Lewis – Ransom is sent to Perelandra aka Venus, to prevent a second temptation by the Devil and the fall of the planet’s new young inhabitants
1945 That Hideous Strength: A Modern Fairy-Tale for Grown-ups by C.S. Lewis– Ransom assembles a motley crew to combat the rise of an evil corporation which is seeking to overthrow mankind
1949 Nineteen Eighty-Four by George Orwell – after a nuclear war, inhabitants of ruined London are divided into the sheep-like ‘proles’ and members of the Party who are kept under unremitting surveillance

1950 I, Robot by Isaac Asimov – nine short stories about ‘positronic’ robots, which chart their rise from dumb playmates to controllers of humanity’s destiny
1950 The Martian Chronicles – 13 short stories with 13 linking passages loosely describing mankind’s colonisation of Mars, featuring strange, dreamlike encounters with Martians
1951 Foundation by Isaac Asimov – the first five stories telling the rise of the Foundation created by psychohistorian Hari Seldon to preserve civilisation during the collapse of the Galactic Empire
1951 The Illustrated Man – eighteen short stories which use the future, Mars and Venus as settings for what are essentially earth-bound tales of fantasy and horror
1952 Foundation and Empire by Isaac Asimov – two long stories which continue the future history of the Foundation set up by psychohistorian Hari Seldon as it faces attack by an Imperial general, and then the menace of the mysterious mutant known only as ‘the Mule’
1953 Second Foundation by Isaac Asimov – concluding part of the ‘trilogy’ describing the attempt to preserve civilisation after the collapse of the Galactic Empire
1953 Earthman, Come Home by James Blish – the adventures of New York City, a self-contained space city which wanders the galaxy 2,000 years hence powered by spindizzy technology
1953 Fahrenheit 451 by Ray Bradbury – a masterpiece, a terrifying anticipation of a future when books are banned and professional firemen are paid to track down stashes of forbidden books and burn them
1953 Childhood’s End by Arthur C. Clarke a thrilling narrative involving the ‘Overlords’ who arrive from space to supervise mankind’s transition to the next stage in its evolution
1954 The Caves of Steel by Isaac Asimov – set 3,000 years in the future when humans have separated into ‘Spacers’ who have colonised 50 other planets, and the overpopulated earth whose inhabitants live in enclosed cities or ‘caves of steel’, and introducing detective Elijah Baley to solve a murder mystery
1956 The Naked Sun by Isaac Asimov – 3,000 years in the future detective Elijah Baley returns, with his robot sidekick, R. Daneel Olivaw, to solve a murder mystery on the remote planet of Solaria
1956 They Shall Have Stars by James Blish – explains the invention – in the near future – of the anti-death drugs and the spindizzy technology which allow the human race to colonise the galaxy
1957 The Black Cloud by Fred Hoyle – a vast cloud of gas heads into the solar system, blocking out heat and light from the sun with cataclysmic consequences on Earth, until a small band of maverick astronomers discovers that the cloud contains intelligence and can be communicated with
1959 The Triumph of Time by James Blish – concluding story of Blish’s Okie tetralogy in which Amalfi and his friends are present at the end of the universe

1961 A Fall of Moondust by Arthur C. Clarke a pleasure tourbus on the moon is sucked down into a sink of moondust, sparking a race against time to rescue the trapped crew and passengers
1962 A Life For The Stars by James Blish – third in the Okie series about cities which can fly through space, focusing on the coming of age of kidnapped earther, young Crispin DeFord, aboard New York
1962 The Man in the High Castle by Philip K. Dick In an alternative future America lost the Second World War and has been partitioned between Japan and Nazi Germany. The narrative follows a motley crew of characters including a dealer in antique Americana, a German spy who warns a Japanese official about a looming surprise German attack, and a woman determined to track down the reclusive author of a hit book which describes an alternative future in which America won the Second World War
1963 Planet of the Apes by Pierre Boulle French journalist Ulysse Mérou accompanies Professor Antelle on a two-year space flight to the star Betelgeuse, where they land on an earth-like plane to discover that humans and apes have evolved here, but the apes are the intelligent, technology-controlling species while the humans are mute beasts
1968 2001: A Space Odyssey a panoramic narrative which starts with aliens stimulating evolution among the first ape-men and ends with a spaceman being transformed into galactic consciousness
1968 Do Androids Dream of Electric Sheep? by Philip K. Dick In 1992 androids are almost indistinguishable from humans except by trained bounty hunters like Rick Deckard who is paid to track down and ‘retire’ escaped andys
1969 Ubik by Philip K. Dick In 1992 the world is threatened by mutants with psionic powers who are combated by ‘inertials’. The novel focuses on the weird alternative world experienced by a group of inertials after a catastrophe on the moon

1971 Mutant 59: The Plastic Eater by Kit Pedler and Gerry Davis – a genetically engineered bacterium starts eating the world’s plastic
1973 Rendezvous With Rama by Arthur C. Clarke – in 2031 a 50-kilometre long object of alien origin enters the solar system, so the crew of the spaceship Endeavour are sent to explore it
1974 Flow My Tears, The Policeman Said by Philip K. Dick – America after the Second World War has become an authoritarian state. The story concerns popular TV host Jason Taverner who is plunged into an alternative version of this world in which he is no longer a rich entertainer but down on the streets among the ‘ordinaries’ and on the run from the police. Why? And how can he get back to his storyline?
1974 The Forever War by Joe Haldeman The story of William Mandella who is recruited into special forces fighting the Taurans, a hostile species who attack Earth outposts, successive tours of duty requiring interstellar journeys during which centuries pass on Earth, so that each of his return visits to the home planet show us society’s massive transformations over the course of the thousand years the war lasts.

1981 The Golden Age of Science Fiction edited by Kingsley Amis – 17 classic sci-fi stories from what Amis considers the Golden Era of the genre, namely the 1950s
1982 2010: Odyssey Two by Arthur C. Clarke – Heywood Floyd joins a Russian spaceship on a two-year journey to Jupiter to a) reclaim the abandoned Discovery and b) investigate the monolith on Japetus
1987 2061: Odyssey Three by Arthur C. Clarke – Spaceship Galaxy is hijacked and forced to land on Europa, moon of the former Jupiter, in a ‘thriller’ notable for Clarke’s descriptions of the bizarre landscapes of Halley’s Comet and Europa

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