WOW: City Lights and Woodland Shade @ Japan House

WOW is a visual arts studio based in Tokyo and Sendai, Japan. Their aim is ‘to reach beyond the boundaries of motion graphics, presenting installations which raise questions of how we interpret and express the modern world.’

WOW has been involved in a wide field of design work, including advertising and commercial works for brands including Sony, Suntory, Aston Martin, Dior, Chandon, Pokémon, Issey Miyake and Shiseido.

Until the end of March, Japan House in High Street Kensington is home to two installations by WOW studios, amounting to the company’s first UK solo exhibition.

Both installations are in the downstairs gallery space (although there is a display of the carved wooden dolls filling Japan House’s shop windows) and both are completely FREE. The one large gallery space has been partitioned in two.

POPPO – part of the WOW: City Lights and Woodland Shade exhibition at Japan House London. Credit: Image by WOW

Room 1 – Tokyo Light Odyssey

You walk through curtains into a pitch-black space with curved walls shaped like a teardrop – you’ve walked into the pointed end and the walls curve away from you and then form a half circle at the far end, about ten yards way.

Onto the walls on both sides of you and facing you, in one seamless image, is projected a fantastic, five-and-a-half-minute long, 360-degree journey through Japan’s capital city by night. Remember the space travel ending of 2001 A Space Odyssey, or any footage you’ve seen of cars driving at speed through cityscapes? It’s like that, only better, and totally immersive. A lot of artists talk about immersive but this is a genuinely sensaround film experience.

Still from the Tokyo Light Odyssey installation at the WOW: City Lights and Woodland Shade exhibition at Japan House London. Credit: Image by WOW

The ‘camera’ moves seamlessly through the neon lights of a subway station, which morph into the lights of convenience stores, then down into a tube train of the Yamanote Line, moving forwards over the head of the strap-hangars then the camera’s point of view swivels through 180 degrees so it’s travelling back the way it came then bursts free of the train to fly through the night sky between skyscrapers which change shape as in a kaleidoscope before shooting through the window of a hotel, across a room, through a door and then through a sequence of corridors of numerous ‘capsule’ hotels, pausing for a view of the iconic Tokyo Tower which changes and distorts before your eyes and then shooting forward to confront a vision of the world as one watery orb on which a series of illuminated ocean liners are railing, before flying past their lit portholes.

Wow, indeed. The five minutes pass in a flash. I loved it so much I watched it three times, the third time actively walking round the room-sized space, experimenting on my own perception as I walked either towards or backwards away from the fast-moving imagery, adding a further level of dizziness to the vertiginous visual journey. It’s brilliant.

Room 2 – POPPO

The second room is a more conventional display, with a range of objects and few interactive activities. It introduces us to the wooden folk craft of Tohoku – a region in the north east of Japan damaged by the large scale 2011 earthquake and tsunami. There are three main parts to POPPO.

This digital display includes three different installations focusing on kokeshi – wooden dolls – and poppo – the popular word for small carved wooden toys.

Poppo woods

In the POPPO Woods section there is a wall where people (mainly children) can place magnetic ‘tree segments’ against the wall, and after they’ve built their tree stump, digital birds will come and land on them.

A child places a magnetic mat against the Poppo Woods projected graphic in order to build a tree which an animated bird will then come and land on, at WOW: City Lights and Woodland Shade exhibition at Japan House London. Credit: Image by WOW

The birds are native to Tohoku and there’s a display of half a dozen sweet, non-digital, carved birds, explaining that each one has a symbolic meaning, for example the hawk is an image of business success and prosperity, the owl is an image of happiness and good fortune, the wagtail a sign of fertility (!)

Bird poppo, small, hand-carved wooden toys made in the Tōhoku region of Japan, at WOW: City Lights and Woodland Shade exhibition at Japan House London. Photo by the author

Rokuro

In the second part, Rokuro, visitors are presented with a couple of digital screens. The screen prompts you to activate it and then a computer animation of a circular piece of wood appears spinning at high speed on a lathe. By touching the screen, you decide where the lathe-cutting instrument interacts with the spinning wood pole, carving rings into it – these can be deep or shallow, wide or narrow, just one or many. And so you carve your own digital kokeshi, or wooden doll.

After thirty seconds the process is complete and the program automatically colours in the curved shape you’ve made and then it appears on the wall-sized computer-generated screen behind the little screens, a wall-sized projected gallery of all the carvings visitors have made to the exhibition so far.

A child uses an interactive screen to ‘carve’ a kokeshi doll, which will then be coloured and appear on the shelves full of similar dolls projected on the wall. Part of WOW: City Lights and Woodland Shade exhibition at Japan House London. Credit: Image by WOW

Yadoru

In the final part, Yadoru, there are 130 unpainted kokeshi dolls which have the faces of 130 Tohoku residents (pulling a variety of faces) projected on to them. The body of the dolls are imbued with ‘auspicious meaning’ and have been decorated using designs from a veteran Japanese kokeshi maker based in Zao Onsen.

Some of the 130 kokeshi dolls with real faces projected onto them at the WOW: City Lights and Woodland Shade exhibition at Japan House London

To one side of this display is a screen and chair. You sit and line up your face with the cam above the screen, as in a passport photo machine, get is just so and click the button. The computer saves the image of your face and any silly expression you were making, then projects it onto the blank face of one of the half dozen dolls in a special display away from the main collection…. So that you have projected your own face onto the kokeshi to create their own unique doll.

Project your own face onto a kokeshi doll in the WOW: City Lights and Woodland Shade exhibition at Japan House London

It’s not an academic exhibition. It’s a small, fun, interactive display and, as the photos with kids suggest, it is probably one for people with kids below the age of about 11. But if you’re an adult with an interest in Japanese crafts, or know enough to be interested in kokeshi dolls, then it’s for you, too.


Related links

Other exhibitions at Japan House

Anno’s Journey: The World of Anno Mitsumasa @ Japan House

Anno Mitsumasa

Anno Mitsumasa was born in 1926, meaning he turned 93 this year. For over fifty years he has been drawing and painting book illustrations, for hundreds of books, many of them for children, with the result that generations of Japanese have grown up familiar with his images from an early age, which is the reason he has become ‘one of Japan’s most beloved and prolific artists’.

The Japan House in High Street Kensington is a pleasure to visit at any time, to enjoy the minimalist layout and carefully chosen artifacts in the ground floor boutique. It’s currently hosting a small but beautifully curated exhibition of works by Anno Mitsumasa, the first ever display of Anno’s work in the UK.

The exhibition includes 87 artworks by Anno in a variety of media from watercolours and Japanese-style paintings (Nihonga), to powder pigment (ganryō) on silk, and black papercuts. Althoughhe’s illustrated hundreds, and himself written scores, of books, for the purpose of the exhibition the works have been gathered into six or seven categories.

Learning letters

The show includes examples from the early learning alphabet books Anno created, in which he illustrated the Japanese hiragana syllabary, books such as Anna’s Alphabet (1974) and The A-E-I-O-U Book (1976).

J from Anno’s Alphabet, An Adventure in Imagination by Mitsumasa Anno (1974)

Mysterious World

His first picture book was Mysterious Pictures published in 1968. It is hugely indebted to the work of optical illusionist M.C. Escher, whose work Anno came across on a trip to Europe. It prompted Anno to create his own impossible ascending staircases and upside-down scenes, Escher subject matter, but in Anno’s characteristic stick-men style. He continued this thread with teasing optical illusion pictures printed between 1969 and 1980 in the Japanese magazine Mathematical Science. Thus, if you look closely at the J in the illustration above, you’ll see it has an Escher twist.

Fushigi na E © Anno Mitsumasa. Courtesy of Anno Art Museum

Anno’s Journey

Anno broke through to the big time with his 1977 book, in Japanese A Picture Book of Travels, translated into English as Anno’s Journey.

Unlike the books mentioned so far, Anno’s Journey consists of immensely detailed pictures of natural scenes which are not simplified for children or laughs. Each picture shows a small figure journeying through the cultural and literary landscapes of a country in Europe, based on Anno’s own extensive journeys through Europe, noting the folklore, history and art of each country. He had been a Europhile since boyhood and in 1964 undertook a 40-day journey across the continent, which provided him with the imagery for the books.

The original was so successful that it sparked eight sequels, each focusing on a specific country – Anno’s Britain, Anno’s USA, Anno’s Italy and so on. The exhibition goes heavy on Anno’s Britain (1981) with as many as twenty prints from this one book. What they have in common is:

  • the image is thronged with minutely rendered detail
  • the subjects are an odd, uncanny mixture of actual places – famous landmarks such as the White Cliffs of Dover, Stonehenge, Big Ben – but reimagined among much older, non-existent historical buildings e.g. St Paul’s cathedral not surrounded by modern developments but by thatched cottages and Tudor beam houses

St. Paul’s Cathedral from Anno’s Britain © Anno Mitsumasa. Courtesy of Anno Art Museum

You could make much of this anachronistic reimagining (note the horse-drawn omnibus at the top right of this picture, and all the pictures of rural England are full of thatched cottages and half the inhabitants are wearing the kinds of frocks and bonnets which go back to the Civil War era), but what is perhaps most obvious is the simple imaginative freedom Anno feels. He is a tourist in what, to him, is a strange land, full of unreadable images and symbols, on a journey of discovery: why should anything make sense? Why should he make sense?

Papercuts

During the 1970s Anno produced a series of works using Japanese papercutting techniques. These are as different from the Journey books as can be imagined because they work with large and bold images, as opposed to the many tiny figures which pack out the Journey pictures.

He used the technique to illustrate a suite of Japanese folk tales, made designs for a pack of card games, and adapted the Hans Christian Andersen story The Little Match Girl in 1976.

The papercut technique brings out the basic elements of storytelling without words, reminiscent of the kami-shibai or ‘paper theatre’ format which would have been familiar to Anno from street entertainments before the war.

Scene 12 from The Old Man Who Made Trees Blossom by Anno Mitsumasa © Anno Mitsumasa. Courtesy of Anno Art Museum

The monochrome effect of black and white, and the starkness of the angular outlines, are all hugely at odds with the joyfully coloured, and minutely detailed, and often rather sensual curves and flourishes of his other work – reminding the viewer just how varied and imaginative his output has been.

The Tale of the Heike Picture Book

For me the highlight of the exhibition was a series of illustrations Anno made to the classic Japanese literary masterpiece, The Tale of the Heike. This is an epic account of the struggle between the Taira clan and Minamoto clan for control of Japan in the Genpei War (1180–1185). The text was compiled sometime prior to 1330, and is huge: it runs to over 700 pages in the Penguin classic translation, and is packed with conspiracies and battles, interspersed with diplomacy and – my favourite scenes – nights of wine and love.

The Exiling of the Ministers of State from ‘The Tale of the Heike Picture Book’ © Anno Mitsumasa. Courtesy of Anno Art Museum

Several things set these wonderful images apart from the rest of the work here. One is the medium: they are made from powder paint painted onto fine silk, an incredibly difficult medium to master.

And possibly related to this is the use of washes of colour. In the image above, notice all the tones of grey and greyish brown which he has used to create the atmosphere of dusk and moonrise, and also to convey the sandy quality of dried summer grass at the bottom left.

Anno’s illustrations originally appeared one at a time in the monthly magazine named Books, and there is a grand total of 79 of them, produced over seven years. The ten or so examples on display here are, for me, head and shoulders above everything else.

Partly because they are for adults, unlike almost everything else.

Partly because they deal with war, and so have highly dramatic scenes of ranks of samurai warriors on horseback charging each other, as well as tumbling over cliffs or (apparently) charging into rivers. Much action and movement!

But mostly for their sheer beauty. They are beautiful. The composition, the colouring, and the immense subtlety of the colour washes, make them by turns exciting, dramatic, or mysterious and evocative.

In and Around the Capital

There’s a selection from a series of watercolours Anno did depicting scenes from Kyoto, capital of Japan until the mid-19th century. These are bright watercolours which he produced for the Sankei Shimbun newspaper between 2011 and 2016, skilful and bright and featuring some wonderful landscapes all done in a very loose and relaxed style but, for me, paling in comparison with the works on silk.

Hōrin-ji, Arashiyama from Views In and Around The Capital © Anno Mitsumasa. Courtesy of Mori no naka no ie, Anno Mitsumasa Art Museum, Wakuden

Children of the Past

Most recently Anno has reverted to memories of his childhood with a series depicting idyllic memories of his childhood growing up in the small rural town of Tsuwano in Shimane Prefecture. There are scenes of children learning at school or playing in the countryside, all done in a deliberately naive, child-like style, and accompanied by text written as if a diary entry by his boyhood self.

Memories of Tsuwano by Anno Mitsumasa (2001) © Anno Mitsumasa. Courtesy of Anno Art Museum

These were sweet and lovely if you warm to the children’s book thread in Anno’s work. But I’m afraid my heart was totally lost to The Tale of the Heike Picture Book, and, having seen those pictures, nothing else here matched their intense and adult beauty.

Reading cove

The exhibition space at Japan House is one big white room downstairs. For this show they’ve had the simple but effective idea of converting the central part of the room into a reading area, carpeting it with soft black carpet, separating it off with black partitions, and strewing it with surprisingly comfortable white cushions. And placing racks of thirty or so of Anno’s books across the floor, a profusion of books and titles and images which, more than the wall labels, confirm how prodigiously prolific he has been.

I took full advantage of this comfy area to nab the only copy of The Tale of the Heike Picture Book and work very slowly through it, savouring all the illustrations. A couple of families were there with very small children and a baby. This reading nook provided a safe space to sit down with toddlers and show them the pictures, or encourage them to make up stories linking the often textless illustrations.

The reading space at the centre of Anno’s Journey: The World of Anno Mitsumasa at Japan House

The film

Downstairs at Japan House, opposite the gallery space, is a lecture hall-cum-small movie theatre. Alongside the exhibition, they’re showing an extended documentary film about Anno, with sub-titles chronicling his career, with lots of wonderful rostrum shots of his illustrations, and with interview snippets with the great man himself.

The merch

As you might expect, the shop upstairs is stocking a selection of Anno’s books (though not, I was disappointed to see, The Tale of the Heike Picture Book – the copy I looked at downstairs had a Japanese text: I wonder if it’s available in an English translation) – along with some funky Anno Mitsumasa stationery, playing cards and other merch.

This is a delightful way to spend a couple of peaceful, meditative and civilised hours. And it’s completely FREE.


Related links

Other exhibitions at Japan House

LGBT+: Diversity in Manga @ Japan House

Downstairs at the Japan House in High Street Kensington are the exhibition spaces. The staircase takes you down into a central atrium. On one side is the entrance to the medium-sized lecture theatre-cum cinema, where they hold events, talks and screen movies. Opposite this is the entrance to the fairly large exhibition room, currently devoted to a show about manga artist Urasawi Naoki.

And between them is a glass-fronted room which is the ‘library’. The word library evokes images of size, of big, wood-lined rooms filled from floor to ceiling with ancient tomes, and the idea of encyclopedic knowledge, of lots of books and information.

However, the library at Japan House is the extreme opposite. It amounts to just one wall of exquisitely selected books chosen to highlight the best of Japanese culture, selected by noted book curator Haba Yoshitaka.

Haba Yoshitaka

The curator of the Library at Japan House, Haba Yoshitaka, is a leading expert in the emerging field of ‘book direction’. The aim is to create innovative ways in which we interact with books. He recently gave a talk on his philosophy of book direction:

As conventional bookstores and libraries experience declining numbers, Haba aims instead to bring books to people and make them relevant and accessible to their daily lives. From the Japan House Library to specialized book areas in hospitals, nurseries and even Kyoto City Zoo, Haba has curated a wide range of book direction services for libraries at locations inside and outside Japan.

The Japan House ‘library’ is not, then, your average ‘library’.

Haba’s selection fills just one wall. Opposite it is a wall which plays host to changing exhibitions of books. It is currently showing a display of manga books addressing issues of gender and diversity.

LGBT+: Diversity in Manga

The display was organised to coincide with ‘Pride In London’ last month (June). It brings together about 50 manga from different eras, and from different genres, each of them depicting diverse representations of gender and sexuality expression. It’s designed to explore ‘the impact of Japanese manga culture on the understanding and perceptions of gender and sexual diversity in Japan’.

The LGBT+: Diversity in Manga display at Japan House

Japan is still a very conservative society. Manga, with its enormous appeal and huge range of audiences, has been a potent force in spreading awareness of modern ideas of gender diversity and alternative sexualities, especially among younger people.

The display picks out half a dozen key works and themes.

Women as men; men as women

Cross-dressing has been around as long as manga, with the great pioneer of the form, Tezuku Osamu, writing a story titled Princess Knight about a cross-dressing female knight, said to have been inspired by the theatrical troupe made up entirely of women among whom he spent his boyhood.

Many other cross-dressing characters have appeared in manga, including Oscar, a beautiful lady who dresses as a man to lead the Royal Guard in The Rose of Versailles, a strip set during the French Revolution; and the cross-dressing male university student Koibuchi Kuranosuke who appears in Higashimura Akiko’s Princess Jellyfish, a romantic comedy about a group of women who live in an apartment block.

The Year 24 Flower Group

The name refers to a group of female manga artists who were born around 1949 (Shōwa Year 24 in the Japanese calendar) and are said to have laid the foundations for contemporary shōjo manga (comics for girls). The movement included Moto Hagio, Yumiko Ōshima, and Keiko Takemiya.

Their works used complicated layouts and styles of expression which hadn’t been seen in girls’ comics before, and they also tackled subject matter previously not covered in girls’ comics such as science fiction and fantasy.

They emphasised characterisation and depicted romantic attachments between young men which eventually developed into the specialised manga genre known today as BL or Boys Love (shōnen-ai). (Hagio Moto herself, one of the ‘founding mothers’ of shojo manga (manga aimed at girls) was at Japan House a few months ago, discussing her role in these innovations. Irritating to have missed it.)

Boys Love

BL is a genre which depicts romantic and sexual relationships between men. The wall label discusses the various Japanese terms which have applied to these kinds of stories, implying subtle gradations in and distinctions, both within and beyond the genre.

Crossing boundaries

Many manga artists started out creating self-published dōjinshi works. One such is Yoshinaga Fumi whose manga Ōoku which applies gender-bending to early modern Edo-period Japan, creating a female shogun who is served by a harem of men known as the Ōoku. 

Gay art legend Tagame Gengoroh wrote the runaway best-seller My Brother’s Husband, on display here and at the British Museum’s manga exhibition. He also was in London earlier in the year to discuss his work. The blurring of sexual identities helps to blur boundaries between genres, as well, with plotlines becoming capable of greater latitude and variety.

A more recent addition is the strip What Did You Eat Yesterday? which chronicles a gay couple’s day-to-day life through the meals they share together. Sometimes it reads like a recipe book. Its quiet domesticity is another way of raising awareness and opening doors about same-sex couples.

Kumota Haruko

Another example of an artist who started out creating self-publishing dōjinshi is Kumota Haruko. She has published an award-winning series titled Descending Stories: Showa Genroku Rakugo ShinkuRagoku is a form of storytelling theatre.

The series features two ragoku performers, the attractively mature Yakumo, and the cheerful and talented Sukeroku. Their same-sex relationship is never overtly stated. Instead the reader is left to infer it both from their day to day interactions, and from the subtle hints included in the traditional stories they tell. The display includes original artwork from the series.

Takemiya Keiko

Takemiya Keiko’s ground-breaking manga Kaze to Ki no Uta (The Poem of Wind and Trees) was first published in 1976 and explores relationships between young men at a boarding school in France. It caused a scandal at the time due to its depiction of sex between men, but was quickly championed by enlightened critics. Nowadays it is seen as the seminal work of Boys Love manga.

Why France? I wondered. Was it more associated, in the 1970s, with decadence and sensuality? In this country, Britain, probably, yes, it always has been seen as more licentious and ‘immoral’. Seems a distant and remote location for a manga artist to choose, though.

Summary

Not quite worth making a pilgrimage for on its own account, unless you are particularly interested in LGBT+ manga, this is nonetheless a small, but perfectly formed and exquisite display, and the Japan House is well worth a visit if you’ve never been before.


Related links

Upcoming events at Japan House

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